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NPC Generator

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Advanced [show]


Tim Haley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light white in addition to tight pants. He is bristling with hidden weapons, mostly halberds and shortbows. His hair is short and brown. His violet eyes dart from person to person.

Personality: Tim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in a small mountains village. Brilliant and gifted he never wanted to apply himself. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Artistic, Gifted, Logical. Bonds: Criminal record, Nature, Job. Occupation: Barrister

Voice: Low and grunting

Attributes [hide]

Tim Haley, Male Human Fighter 4
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 9 (-1)13 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Hunter Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has moderate length white hair. His hazel unseeing eyes seem to look past you.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He moved from fad to fad and when he turned 15 he discovered singing. He has worked as a Laborer like his father before him.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Disease. Bonds: Poor, Job, Religious. Occupation: Laborer

Voice: Complex vocabulary, royal

Attributes [hide]

Hunter Marlowe, Male Human Fighter 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)17 (+3) 13 (+1)10 (+0)
Skills History +6, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 200 gp. Solid gold idol (1000 gp). Silver comb with moonstones (600 gp). A small bag of saffron. (20 gp). Solid gold idol (1000 gp).


Social Check DCs


Gerard Barton, Male Human [Permalink]

Personal [hide]

Description: He wears a white collared shirt and tan pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His black hair is long and unkept. His brown eyes peer out from beneath his wide-brimmed white hat.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He uses divination through singing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Locksmith arts, while his mother instructed him in etiquette, music and courtly manner. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Adventurer, Rich. Occupation: Locksmith

Voice: Italian accent

Attributes [hide]

Gerard Barton, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)14 (+2) 11 (+0)10 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Druidic, Ignan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Bernard Richie, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a robe, a symbol of luck around his neck, and a shortspear on his belt. His chestnut hair is greasy and uncared for. His eyes are blue and catlike.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He has a small toy that he constantly fidgets with.

History: He got into the Mortician business at a young age. His childhood dream was to be a Slave Trader, but he was a colossal failure. He got away from his former life and has fallen to alcoholism.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Enemies, Job. Occupation: Mortician

Voice: Smooth and feminine

Attributes [hide]

Bernard Richie, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 10 (+0)9 (-1) 6 (-2)14 (+2)
Skills Athletics -1, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2500 sp.


Social Check DCs


Odo Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: The child of northern immigrants he idolized his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is greedy; and he desires power and/or immortality

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer, Rich. Occupation: Sage

Voice: Speaks with back of mouth

Attributes [hide]

Odo Dayton, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 12 (+1)13 (+1) 12 (+1)9 (-1)
Skills Intimidation +1, Stealth +2
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs

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