Theobald Graeme, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears rags and sports a simple walking cane. His auburn hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also hits on women, regardless of circumstances.
History: Born in the west to a Herbalist, Theobald learned a great deal about his father's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now owns his own business.
Motivation: Find a way to reverse the transformation of his sister; and he's in love
Ideals: Passionate. Bonds: Poor, Has a crush, Job, Mentor, Family. Occupation: Herbalist
Voice: Loud with bravado
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 45 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 6 (-2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 19000 cp. 1 Minor magic item.
Randal Presley, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He is portly but not overly obese. He has moderate length brown hair. His eyes are gray and catlike.
Personality: Randal is depressed about a lot of things. He tends to be a nihilist. He is a great chef.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Gifted, Athletic. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Miner
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 10 (+0) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 1300 sp.
Adelard Byron, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears dark leathers with embroidery. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His face is scarred and worn.
Personality: He dislikes all the random violence that takes place in the south. He is lazy and tries to find solutions quickly.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Adelard took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and several ex partners dislike his way of doing things and want revenge
Ideals: Pacifist, Gifted. Flaws: Ugly, Lazy. Bonds: Immigrant. Occupation: Body Guard
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Goblin, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
Possessions: 41000 sp. Amber (140 gp). Peridot (80 gp). Star rose quartz (80 gp). Violet garnet (900 gp). 1 Minor magic item.
Trym Home, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a simple brown robe with blue stripes complete with hood. His brown hair has been sun bleached extensively. His eyes are hazel.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is lazy, self-centered, vain, and jealous.
History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Trym took refuge in the large cave and found the beat up rapier and armor he uses now. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is currently in port desperately looking for someone to get him out
Flaws: Ugly, Sensitive, Selfish. Bonds: Poor, Nature. Occupation: Spice Merchant
Voice: Slurs words
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
John Palomarez, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is generally well dressed albeit a few years behind the times. His white hair is smooth and relatively long. He is baby faced.
Personality: John wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He works hard and plays hard.
History: Gifted from a young age, John studied abroad. He has had some formal singing training, and achieved minor success. He was granted druidic powers by his dying brother.
Motivation: He's looking for his big break.
Ideals: Disciplined, Gifted, Artistic. Flaws: Hedonist. Bonds: Attractive. Occupation: Mercenary
Voice: Scandinavian accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Draconic, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. Pink pearl (80 gp). Red spinel (80 gp).
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