Theobald Huckabee, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown collared shirt and grey pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His tied-back hair is brown. He is baby faced.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Shoemaker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He is content; and marry his sister to traveling adventurers
Flaws: Emotional, Disease, Mundane. Bonds: Family, Has a crush. Occupation: Scribe
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 600 gp.
Wymar Wharton, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is tall, broad shouldered and powerfully built. His brown hair is long and unkept. His face is scarred and worn.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a small toy that he constantly fidgets with.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Mayor soon after.
Motivation: Several ex partners dislike his way of doing things and want revenge; and to be a spy again
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Job, Enemies. Occupation: Mayor
Voice: American accent
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp.
Hunter Langdon, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a violet shirt with thin tan vertical stripes and white pants. He sports a flattop hair cut. His eyes are likewise amber.
Personality: He loves telling others what to do and how they should feel about things. He feeds upon the attention of others.
History: He got into the Animal Trainer business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Animal Trainer. He now mingles about in high society.
Motivation: Further expansion of business; and he wants revenge against gnolls
Ideals: Opinionated. Bonds: Attractive, Job, Rich, Enemies. Occupation: Animal Trainer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp. Carved bone or ivory statuette (10 gp).
Guy Everleigh, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is generally well dressed albeit a few years behind the times, and a wedding ring on his right hand. His hair is blonde, silky, and of moderate length. He has a dull look in his violet eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was raised in a island tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To protect his home; and wishes to resurrect an old love
Ideals: Philantrophist, Joker. Bonds: Attractive, In love, Nature. Occupation: Brewer
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 19 (+4) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 500 gp. 1 Minor magic item.
Hunter Livingstone, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'0". He is wearing colorful clothing, dressed as a Carpenter. His auburn hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He speaks before he thinks and is too direct. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Recently the stress of being a Carpenter has made it difficult for him to sleep.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Flaws: Insomniac, Impulsive. Bonds: Adventurer, Poor, Job. Occupation: Carpenter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 33000 sp.
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Their contribution stands as a beacon of hope for all adventurers!