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Advanced [show]


John Mori, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a worn and beaten armor. His hair is long and white with streaks of red, and is pulled back with small red clips. His beard is red, braided, and well cared for. His gray eyes have a joyful gleam in them most of the time.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shepherd arts, while his mother instructed him in etiquette, music and courtly manner. Through the years after John was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. John's father didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 6 years.

Motivation: Money/treasure; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic. Bonds: Attractive, Rich, Job, Family. Occupation: Shepherd

Voice: Scratchy, weak

Attributes [hide]

John Mori, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)16 (+3) 15 (+2)10 (+0)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Coral (90 gp). Bloodstone (60 gp). Jet (90 gp).


Social Check DCs


Conrad Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy black suit. He wears a wide-brimmed hat to cover his moderate length brown hair. His eyes are likewise hazel.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life

Ideals: Fighting, Gifted. Flaws: Terse, Depressed. Bonds: Attractive, Adventurer. Occupation: Server

Voice: Speaks fast with a slight lisp

Attributes [hide]

Conrad Anderton, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)12 (+1) 12 (+1)14 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. 1 Masterwork manacles. 1 Disguise kit.


Social Check DCs


Lewis Hadlee, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and is renowned for his bright black suits and hats. His left hand appears badly burned and disfigured. His hair is short and blonde. His eyes are likewise green.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He misses his home and complains about the freezing weather, even in summer.

History: Born in the east his family was never financially stable. He worked as a nervous Doctor and found it very stressful. He has achieved small success as a Doctor.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to be a armorer again

Ideals: Disciplined. Bonds: Immigrant, Poor, Job, Enemies. Occupation: Doctor

Voice: Smoker's lung

Attributes [hide]

Lewis Hadlee, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Kyle Gentry, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is knotted and matted. His gray eyes are passionate and lively.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a font of random trivia from the lore and stories he has discovered

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Kyle was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Kyle's mother didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Logical. Flaws: Antagonistic, Disease, Mundane. Bonds: Immigrant. Occupation: Jeweler

Voice: Speaks with back of mouth

Attributes [hide]

Kyle Gentry, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. Solid gold idol (500 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp).


Social Check DCs


Odo Emsworth, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. He has blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Prone to second guessing himself, he comes off as nervous. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Sold as a small child to a brothel owner, Odo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants nothing more than to rejoin the army; and meet up once more with his childhood friend

Flaws: Shy, Hedonist. Bonds: Mentor, Adventurer, Military. Occupation: Ruler

Voice: French accent

Attributes [hide]

Odo Emsworth, Male Human Fighter 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)10 (+0) 13 (+1)13 (+1)
Skills Deception +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 20000 cp. Obsidian (8 gp). Moonstone (40 gp). White pearl (90 gp). Moss agate (8 gp).


Social Check DCs

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