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Advanced [show]


Alex Bristol, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears baggy white pantaloons and a brown scarf. His hair is short and brown. His brown eyes have a joyful gleam in them most of the time.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the east to a Laborer, Alex learned a great deal about his mother's area of expertise. While studying, he fell in love. They married and had a daughter. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is wracked by social anxiety; and further expansion of business

Flaws: Impulsive, Fearful. Bonds: Job, In love, Adventurer. Occupation: Laborer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Alex Bristol, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)14 (+2) 13 (+1)9 (-1)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Giant, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Anselm Watson, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears black leather gloves, a black jacket, and tight pants. His tied-back hair is blonde. He wears round tiny glasses practically rammed into his face.

Personality: He loves telling others what to do and how they should feel about things. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a white middle class family as the only child. Like his father and his brother before him, after school he went straight into learning to become a Merchant. He's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and he is content

Ideals: Opinionated. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Merchant

Voice: Posh accent

Attributes [hide]

Anselm Watson, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)11 (+0) 12 (+1)10 (+0)
Skills Intimidation +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Conrad Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He wears yellow leather gloves, a yellow jacket, and tight pants. He sports a long silver beard, and similarly colored long hair. His ears are large.

Personality: He is business-like. He takes instructions and follows them to the letter. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a criminal king-pin and mafia family A few years later when the south was not economically sound they moved to his current location. Being a Animal Trainer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Professionalism. Flaws: Ugly, Secretive. Bonds: Criminal record, Immigrant. Occupation: Animal Trainer

Voice: Dark and ominous

Attributes [hide]

Conrad Ainsworth, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 10 (+0)11 (+0) 16 (+3)14 (+2)
Skills Athletics +1, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +5

Possessions: 300 gp. Red spinel (140 gp). Malachite (11 gp). Jet (140 gp). Chrysoprase (60 gp). 1 Minor magic item.


Social Check DCs


John Kent, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He sports a flattop hair cut. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Confrontational and typically high on some drug or another. He does not believe in violence as a means to an end. He is a dedicated Servant but believes his peers are too gung-ho.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother had invested heavily in several trade routes and wanted him to inherit them. He got away from his former life and has fallen to alcoholism.

Motivation: He loathes his own lifestyle; and money/treasure

Ideals: Pacifist. Flaws: Addict, Depressed. Bonds: Rich, Slave. Occupation: Servant

Voice: Sleepy voice

Attributes [hide]

John Kent, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Arcana +2, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Kyle Graham, Male Human [Permalink]

Personal [hide]

Description: He wears green trousers with tan and violet striped suspenders. He wears various colorful collared shirts. He has a slight overbite and is overall scrawny. His chestnut hair has been sun bleached extensively. His eyes are likewise blue.

Personality: He is extraordinarily eccentric. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born at the edge of vast plains. He worked as a nervous Adventurer and found it very stressful. He's also a talented Sculptor, but doesn't like to broadcast it.

Motivation: To reunite with his absent mother; and he is unsatisfied with his job

Flaws: Insane. Bonds: In love, Nature, Job, Family. Occupation: Adventurer

Voice: Forgets to breathe while speaking

Attributes [hide]

Kyle Graham, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)9 (-1) 18 (+4)14 (+2)
Skills Acrobatics +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +6

Possessions: 400 gp. Solid gold idol (800 gp).


Social Check DCs

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