Dean Lancaster, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is well dressed, constantly wearing a green suit, tan shirt, and red tie. His red hair is thinning but still full. This brown eyed southerner is not easily forgotten.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born to a pair of adventurers, Dean grew up listening to his father's many stories. Over the years he perfected his riding and shooting skills. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Doesn't want to be a Glassblower and was forced into it by his family; and his spouse's relatives view him with great suspicion
Ideals: Professionalism. Bonds: Enemies, Adventurer, Nature, Family. Occupation: Glassblower
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2500 sp. 1 Masterwork Light steel shield. 1 Darkwood Buckler. 1 Half-Plate.
Manfred Quinton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears suspenders and grey workpants. His shirt is pastel, and he wears a heavy grey leather apron most of the time. With bright red hair and a scraggly beard. His eyes are likewise brown. His teeth are white and perfect.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: When he was but 3 years old his parents immigrated from the east. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.
Motivation: His spouse's relatives view him with great suspicion; and he's repulsed by the pc
Ideals: Justice. Flaws: Terse, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Layabout
Voice: French accent
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Dean Prescott, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He dresses like a well dressed Ploughman does, marred by teas. His chestnut hair is lengthy. He has a tattooed face.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is skeptical of what others tell him and is slow to trust.
History: Born in the north his family was never financially stable. A gifted student he started as a Merchant, but he got bored and became a Ploughman. He has set out to sabotage the competition.
Motivation: To be a Merchant again.
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Ploughman
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 14000 cp. 1 Masterwork Common Melee.
Percival Watson, Male Human [Permalink]
Personal [hide]
Description: This northern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His clothes are grease stained in places. He has wavy black hair. He wears crescent spectacles with a black brim.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He would rather hide behind his crafts than deal with other people.
History: Percival hails from a village terrorized by illithids. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has never given up on his poetry dream.
Motivation: Many illithids want him driven away; and retire the richest man in the north
Ideals: Artistic, Entrepeneur. Flaws: Shy. Bonds: Poor, Immigrant, Enemies. Occupation: Farmer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +4
Possessions: Azurite (9 gp). Blue sapphire (900 gp). Red garnet (80 gp). 1 Spyglass. 1 Disguise kit. 1 Superior lock.
Odo Adley, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is braided into rings. His face is scarred and worn.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Server hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To end his boredom.
Flaws: Ugly, Mundane, Antagonistic. Bonds: Poor, Mentor. Occupation: Server
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 52 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 8 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Jade (40 gp). Obsidian (16 gp).
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