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NPC Generator

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Advanced [show]


Wymar Barclay, Male Human [Permalink]

Personal [hide]

Description: This eastern man prefers to wear brown pants and tee shirts. His clothes are grease stained in places. His black hair is lengthy and is close to two feet long. His eyes are a pleasant violet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Server hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the east, certain he would find work there.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Poor, Immigrant. Occupation: Server

Voice: Low range voice

Attributes [hide]

Wymar Barclay, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)17 (+3) 12 (+1)15 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Goblin
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Anthony Norton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He is portly but not overly obese. His white hair is drawn into a tight pony tail with a skull scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a small toy that he constantly fidgets with.

History: Anthony was born the youngest of three triplets. He dropped out of school to support his sick mother, and resented it. Since then, he has sought to make the best of life.

Motivation: To get a good night's sleep; and wants to raise his children well

Ideals: Optimist, Logical. Flaws: Addict, Insomniac. Bonds: Attractive, Family. Occupation: Cook

Voice: Jittery and nervous

Attributes [hide]

Anthony Norton, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)7 (-2) 11 (+0)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hugh Graham, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He is bristling with hidden weapons, mostly greataxes and bows. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is an amazing painter.

History: Born in the west to a Spice Merchant, Hugh learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Criminal record, Job. Occupation: Spice Merchant

Voice: Soft and melodious

Attributes [hide]

Hugh Graham, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 12 (+1)9 (-1) 15 (+2)11 (+0)
Skills Acrobatics +0, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp.


Social Check DCs


Manfred Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He sports yellow clothing, slightly heavier than average wear. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He dislikes all the random violence that takes place in the north. He works hard and plays hard.

History: Manfred was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is wracked by social anxiety; and he desires power and/or immortality

Ideals: Pacifist. Flaws: Hedonist, Fearful. Bonds: Family, Adventurer. Occupation: Engraver

Voice: Voice breaks

Attributes [hide]

Manfred Hornsby, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)14 (+2) 10 (+0)11 (+0)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages Common, Draconic, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Robert Middleton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing a perfectly clean shirt and pair of pants. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is an amazing painter.

History: Robert was born with his father's beautiful face. Cursed with a spirit at a very young age, Robert has worked very hard to control his curse. He ran away from his former home and has been making his living as a Layabout for the past few years.

Motivation: He has money and likes to spend it; and balancing his hectic life and new layabout responsibilities is difficult

Ideals: Gifted. Flaws: Mundane, Disease. Bonds: Attractive, Job, Rich. Occupation: Layabout

Voice: Sensual and smooth

Attributes [hide]

Robert Middleton, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 9 (-1)15 (+2) 14 (+2)13 (+1)
Skills Acrobatics +0, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Abyssal, Celestial
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp. Sard (30 gp). 3 Antitoxin. 6 Acid flasks.


Social Check DCs

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