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Advanced [show]


Wymar Carlisle, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His chestnut hair is kept up in a ponytail inside a Stetson hat. His eyes are likewise blue.

Personality: This man loves writing and to teach people writing more than just about anything. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He served in the navy to pay for his family's outstanding loans. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Military, Religious. Occupation: Weaver

Voice: Old thin voice

Attributes [hide]

Wymar Carlisle, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)14 (+2) 14 (+2)10 (+0)
Skills Persuasion +2, Religion +4
Senses Passive Perception 12
Languages Common, Infernal, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 40 pp.


Social Check DCs


Raymond Marston, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses in violet turtlenecks beneath a black coat with brown slacks. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. The war was a terrible time for him, and Raymond does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the south to a Knight, Raymond learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Knight. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Military, Job. Occupation: Knight

Voice: Uses lots of figures of speech

Attributes [hide]

Raymond Marston, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 17 (+3)12 (+1) 9 (-1)8 (-1)
Skills Medicine +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Solomon Copeland, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of greatswords on his belt, each one with a aquamarine on the hilt. His long brown hair reaches down to his waist. His eyes are violet and he is always smoking a pipe.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Solomon hails from a village terrorized by dire rats. Through the years after Solomon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Solomon's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Solomon and his spouse have recently divorced.

Motivation: A deep hatred of dire rats; and many dire rats want him driven away

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Navigator

Voice: Voice breaks

Attributes [hide]

Solomon Copeland, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 6 (-2)15 (+2) 13 (+1)12 (+1)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3

Possessions: Embroidered and bejeweled glove (1000 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anselm Colby, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright red suits and hats, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His red hair is well kept and his bushy mustache is tapered upwards at the ends. This hazel eyed westerner is not easily forgotten.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Sold as a small child to a slaver, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now spends his time doing works of charity.

Motivation: To be a Soapmaker again; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Insane. Bonds: Religious, Mentor, Job. Occupation: Glassblower

Voice: Hissing voice

Attributes [hide]

Anselm Colby, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)12 (+1) 14 (+2)8 (-1)
Skills Nature +3, Persuasion +1
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). 1 Masterwork Common Melee.


Social Check DCs


Nicholas Upton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is typically in his Mortician uniform. Beneath his clothing is a huge mess of scar tissue. His hair is red and very short. He has gray eyes and a violet hat with a tan feather.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised in a white middle class family as the only child. He was taken from his home at a very young age. He then took over the family business and is one of the better Mortician for hire.

Motivation: Wants a kiss.

Flaws: Selfish, Mundane. Bonds: Job, Slave, Has a crush. Occupation: Mortician

Voice: Farmer accent

Attributes [hide]

Nicholas Upton, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 8 (-1)10 (+0) 10 (+0)10 (+0)
Skills Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp.


Social Check DCs

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