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NPC Generator

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Advanced [show]


Dustin Rylan, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. He wears a top hat to cover his moderate length white hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Aggressive, abrasive, and angry, Dustin embodies much of what other species detest in the Humans. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Dustin was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dustin decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Religious. Occupation: Layabout

Voice: High pitched and raspy

Attributes [hide]

Dustin Rylan, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Insight +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 29000 sp.


Social Check DCs


Simon Barlow, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a weathered and beat up set of banded mail beneath an oversized white coat. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a criminal king-pin and mafia family While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac; and wants to work out more often

Ideals: Athletic. Flaws: Insane, Ugly. Bonds: Criminal record. Occupation: Sailor

Voice: Spits and sputters

Attributes [hide]

Simon Barlow, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 8 (-1)12 (+1)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. Golden yellow topaz (900 gp). Violet garnet (900 gp). Brown-green garnet (110 gp). Obsidian (9 gp).


Social Check DCs


Gerard Sheldon, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was raised in a white middle class family as the only child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable. Flaws: Mundane. Bonds: Immigrant, Military. Occupation: Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Gerard Sheldon, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)10 (+0) 15 (+2)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3100 sp. 1 Masterwork Heavy steel shield.


Social Check DCs


Raymond Skelton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has styled his brown hair well, parting it to the left. His amber eyes peer out from beneath his small green hat.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. Energy wise he seems alert and responsive.

History: When he was but 8 years old his parents immigrated from the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Raymond's homeland. Raymond decided to take the middle way and become a bodyguard. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A deep hatred of orcs; and meet up once more with his childhood friend

Ideals: Professionalism, Fighting. Bonds: Adventurer, Enemies, Immigrant. Occupation: Marshal

Voice: Old Prospector

Attributes [hide]

Raymond Skelton, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)17 (+3) 11 (+0)15 (+2)
Skills Deception +4, Religion +5
Senses Passive Perception 10
Languages Common, Druidic, Abyssal, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Gomory Gladstone, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a green coat over a violet low-cut shirt, and a wide-brimmed hat upon his head. His red hair is braided into rings. His amber eyes are passionate and lively.

Personality: His tongue was cut out and he uses sign language. Gomory is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Flaws: Disease, Ugly, Antagonistic. Bonds: Family. Occupation: Map Maker

Voice: Complex vocabulary, royal

Attributes [hide]

Gomory Gladstone, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 12 (+1)16 (+3) 17 (+3)16 (+3)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Sylvan, Ignan, Orc
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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