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NPC Generator

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Advanced [show]


Aldous Dudley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a small bristly mustache and wavy black hair. His eyes are amber and beady.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He served in the navy to pay for his family's outstanding loans. Aldous abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Military, Adventurer, Family. Occupation: Roofer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Aldous Dudley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 7 (-2)10 (+0) 13 (+1)16 (+3)
Skills Investigation +2, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp.


Social Check DCs


Roger Beitz, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is auburn and curly. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Energy wise he seems alert and responsive.

History: He was raised in a white middle class family as the only child. In his 14th year, his parents were killed by a gnolls raid, leaving Roger alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Roger was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Someone believes him a fraud; and revenge

Ideals: Optimist, Professionalism. Flaws: Mundane. Bonds: Attractive, Enemies. Occupation: Courier

Voice: Old Prospector

Attributes [hide]

Roger Beitz, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)12 (+1) 14 (+2)15 (+2)
Skills Athletics +1, Medicine +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Average lock. 1 Superior lock. 1 Average lock.


Social Check DCs


Thomas Barclay, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tattered old clothes. His silver hair is long and unkept. His thin eyebrows rest above his beady gray eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he is greedy

Ideals: Optimist. Flaws: Ugly, Disease, Insomniac. Bonds: Rich. Occupation: Shipwright

Voice: Stutters

Attributes [hide]

Thomas Barclay, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 sp.


Social Check DCs


Lewis Tewksbury, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears many layers of old clothing at all times. With a patchy black beard and wild black hair. This amber eyed southerner is not easily forgotten.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has all his life been fascinated with singing.

History: Gifted from a young age, Lewis studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He wants to get laid; and to settle down with his crush

Ideals: Artistic, Gifted. Flaws: Ugly, Sensitive. Bonds: Poor. Occupation: Bellfounder

Voice: Can't modulate volume

Attributes [hide]

Lewis Tewksbury, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)9 (-1) 13 (+1)12 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: Blue quartz (15 gp).


Social Check DCs


Trym Camden, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His skin is fair and his fingers are delicate and long. His brown hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irascible and easily irritated. He is a logical person and will generally grow upset if things defy logic and science.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Trym and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Attractive, Slave. Occupation: Bellfounder

Voice: Pronounces difficult words wrong

Attributes [hide]

Trym Camden, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)11 (+0) 18 (+4)16 (+3)
Skills History +2
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3000 sp.


Social Check DCs

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