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NPC Generator

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Advanced [show]


Gerald Asheton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is matted, messy, and big. His eyes are hazel and he is always smoking a pipe.

Personality: Prone to second guessing himself, he comes off as nervous. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Gerald grew up listening to his father's many stories. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Marshal

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gerald Asheton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)8 (-1) 12 (+1)13 (+1)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Roland Bristol, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears light armors faded through time and improper care, marred by sweets. His silver hair is cut jaggedly and amateurishly. His amber eyes dart from person to person.

Personality: He is extraordinarily eccentric. Animals are drawn to him, and he is able to talk to them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Roland was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Military. Occupation: Sculptor

Voice: Scandinavian accent

Attributes [hide]

Roland Bristol, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)13 (+1) 9 (-1)8 (-1)
Skills Performance +1, Stealth +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Violet garnet (900 gp). Banded agate (11 gp).


Social Check DCs


Randal Garrick, Male Human [Permalink]

Personal [hide]

Description: An older man who typically wears violet cloth garments or leather armor, he is not a threatening figure. He wears his chestnut hair up in a very large beehive style do. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. He tends to his Bowyer job now, and dutifully fulfills any obligations he has.

Motivation: Revenge; and he wants revenge against illithids

Ideals: Philantrophist. Bonds: Attractive, Job, Religious, Enemies. Occupation: Bowyer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Randal Garrick, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)14 (+2) 16 (+3)18 (+4)
Skills History +4, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 40 pp. Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Balimaar Dalton, Male Human [Permalink]

Personal [hide]

Description: This man wears many layers of old clothing at all times, and sports empty pouches on his belt. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Balimaar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born in the east. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Family, Immigrant. Occupation: Cartwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Balimaar Dalton, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 16 (+3)16 (+3)
Skills Acrobatics +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 400 gp.


Social Check DCs


Chad Van Es, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown vest and prefers pastel and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is long and unkept. His fierce violet eyes like to dwell on things.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the north. Chad liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and to reunite with his absent father

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Weaver

Voice: Indian accent

Attributes [hide]

Chad Van Es, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)7 (-2) 10 (+0)18 (+4)
Skills Animal Handling +2, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 500 gp. Eye agate (12 gp). Rhodochrosite (12 gp). Moss agate (12 gp). Peridot (60 gp). 1 Minor magic item.


Social Check DCs

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