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NPC Generator

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Advanced [show]


Hunter Lester, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a blue deerstalker hat and blue clothes, and is pretty ugly. He has a very tight haircut. His amber eyes peer out from beneath his deerstalker blue hat.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in a small mountains village. Hunter was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Ruler. He left for the south, certain he would find work there.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Optimist, Joker. Flaws: Ugly. Bonds: Nature, Immigrant, Adventurer. Occupation: Ruler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hunter Lester, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 11 (+0)11 (+0) 11 (+0)12 (+1)
Skills Intimidation +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Simon Beitz, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is dressed in a clean yellow cloak covering his clean studded leather. With a patchy white beard and wild white hair. His eyes, though not visible through his cowl, are green.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is harsh and unforgiving.

History: From birth he was tutored by a cruel and relentless mentor. Simon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Mentor, Adventurer. Occupation: Brewer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Simon Beitz, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)10 (+0) 9 (-1)10 (+0)
Skills Acrobatics +1, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Ralf Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a slight overbite and is overall scrawny. He keeps his long chestnut hair kept up in a rat tail. His gray eyes lackadaisically let the world flow into them.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Ralf and his spouse have recently divorced.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Philantrophist, Artistic. Flaws: Antagonistic, Hedonist. Bonds: Adventurer. Occupation: Guard

Voice: Soft and melodious

Attributes [hide]

Ralf Trowbridge, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)13 (+1) 5 (-3)13 (+1)
Skills Insight -1, Performance +3
Senses Passive Perception 7
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. 3 Antitoxin. 3 Antitoxin. 8 Acid flasks.


Social Check DCs


Adam Bradly, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not trust anyone and sleeps with one eye open.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he feels the way he acts is they only way to get by in the world

Ideals: Entrepeneur, Impeccable, Fighting. Flaws: Insomniac, Mundane. Occupation: Healer

Voice: Speaks with a cold

Attributes [hide]

Adam Bradly, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 11 (+0)16 (+3) 7 (-2)16 (+3)
Skills Intimidation +5, Medicine +0
Senses Passive Perception 8
Languages Common, Druidic, Orc, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 500 sp. Pink pearl (50 gp). Carnelian (60 gp).


Social Check DCs


Don Cornish, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He wears a white shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His brown hair, when down, is lengthy. His fierce amber eyes like to dwell on things.

Personality: Don is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a Map Maker, his father struggled to pay the bills. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels threatened by others

Ideals: Extrovert. Flaws: Fearful. Bonds: Poor, Job, Criminal record. Occupation: Jeweler

Voice: Creaky witch voice

Attributes [hide]

Don Cornish, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)11 (+0) 9 (-1)11 (+0)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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