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NPC Generator

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Advanced [show]


Clerebold Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He has a small bristly mustache and wavy golden hair. He is baby faced.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also has developed a complete distrust of the Bowyer profession.

History: Sold as a small child to a brothel owner, Clerebold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Ruler.

Motivation: Balancing his hectic life and new Ruler responsibilities is difficult; and sabotage a competitor

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Ruler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Clerebold Everleigh, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)11 (+0) 12 (+1)13 (+1)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Iolite (40 gp).


Social Check DCs


Charles Brady, Male Human [Permalink]

Personal [hide]

Description: He wears a violet shirt with thin tan vertical stripes and black pants, and he perpetually has his glaive ready. He has silver hair. He has amber eyes and a violet hat with a tan feather.

Personality: Aggressive, abrasive, and angry, Charles embodies much of what other species detest in the Humans. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born several months after his mother was called into army service. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Military, Criminal record. Occupation: Laborer

Voice: Squeaky

Attributes [hide]

Charles Brady, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)11 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Justin Astley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who has a large brown mantle and cape that has been intricately interwoven into his black robe. His red hair is kept up in a ponytail inside a small hat. His hazel eyes are passionate and lively.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Justin was born in the west. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He feels threatened by others; and he's looking for his big break

Ideals: Optimist, Logical, Persistence. Flaws: Fearful. Bonds: Adventurer. Occupation: Shipwright

Voice: Boston accent

Attributes [hide]

Justin Astley, Male Human Fighter 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)13 (+1) 10 (+0)9 (-1)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Tim Adley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is constantly adorned with expensive silk clothing, often dyed in bright blue and grey, and wears rings and necklaces with large, colorful gems. His hair is cut close to his head. His amber unseeing eyes seem to look past you.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Optimist, Justice. Flaws: Disease. Bonds: Rich, Criminal record, Nature. Occupation: Layabout

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tim Adley, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)10 (+0) 12 (+1)11 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Hunter Easton, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. He has a small bristly mustache and wavy blonde hair. He has several tiny opal earrings on each ear.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He believes the world needs to unite to get rid of giants once and for all.

History: He got into the Bather business at a young age. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now owns his own business.

Motivation: Expand his business; and to be a scribe again

Flaws: Antagonistic. Bonds: Rich, Enemies, Job, Adventurer. Occupation: Bather

Voice: Cold and demanding tone

Attributes [hide]

Hunter Easton, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)15 (+2) 10 (+0)13 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 cp. 1 Magnifying glass.


Social Check DCs

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