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Advanced [show]


Shane Acton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a colorful flower in his brown hair. His eyes, though not visible through his cowl, are brown.

Personality: He dislikes all the random violence that takes place in the north. He is able to fit into much smaller and tighter spaces than normal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Pacifist, Gifted. Flaws: Mundane. Bonds: Attractive, Debt. Occupation: Tailor

Voice: Sounds elderly

Attributes [hide]

Shane Acton, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)15 (+2) 8 (-1)12 (+1)
Skills Insight +1, Performance +3
Senses Passive Perception 9
Languages Common, Undercommon, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Henry Tinley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing a long, red cloak. He wears a top hat to cover his moderate length black hair. His eyes are hazel.

Personality: He has a massive crush on the younger sibling of the Shepherd who has hired him part-time. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Henry is combative with any and all who dare try his patience in the slightest.

History: He was born to a criminal king-pin and mafia family A gifted student he started as a Ploughman, but he got bored and became a Shepherd. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.

Motivation: He wants revenge against illithids; and wants to work out more often

Ideals: Athletic, Justice. Bonds: Has a crush, Criminal record, Job, Enemies. Occupation: Shepherd

Voice: Draws out vowels

Attributes [hide]

Henry Tinley, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)12 (+1) 9 (-1)12 (+1)
Skills Athletics +3, Investigation +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Banded mail. 1 Chain shirt.


Social Check DCs


Chad Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a hunchback. His golden hair is matted, messy, and big. This amber eyed northerner is not easily forgotten.

Personality: He will rave to anyone who will listen. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born at the edge of vast forest. There was a wharf not far from home where he often wandered off to fish. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's repulsed by the PC; and he's looking for his big break

Flaws: Ugly, Insane, Forgetful, Antagonistic. Bonds: Nature, Adventurer. Occupation: Interpreter

Voice: Excited and jittery

Attributes [hide]

Chad Tyndall, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)9 (-1) 12 (+1)11 (+0)
Skills Nature +1, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Tim Kent, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a white top hat and white clothes. He is bald on top and has large blonde tufts of hair around his ears. His eyes are blue.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Ugly, Disease. Bonds: Rich, Debt. Occupation: Healer

Voice: Middle-eastern accent

Attributes [hide]

Tim Kent, Male Human Fighter 5
Medium (6'3") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)12 (+1) 15 (+2)12 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 100 gp. Eye agate (8 gp). Aquamarine (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Allerton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a pastel armored body suit, with a simple violet line shooting up and back down. His chestnut hair is thinning but still full. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with a lost civilization.

History: He comes from a rich southern family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now owns his own business.

Motivation: He is unsatisfied with his job; and he has passion for adventuring and risk

Bonds: Job, Adventurer, Rich, Family. Occupation: Barber

Voice: Australian accent

Attributes [hide]

Geoffrey Allerton, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Auran, Draconic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. 8 Acid flasks. 1 Antitoxin. 1 Smokesticks. 4 Thunderstones.


Social Check DCs

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