Aldous Ainsworth, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a white suit, green shirt, and brown tie. He has a very tight haircut. His blue eyes are passionate and lively.
Personality: He is fixated on the number 34. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Further he is a bit of a stoner and is frequently out of it.
History: Born to a Carter, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the east, certain he would find work there.
Motivation: Someone believes him a fraud; and a deep hatred of giants
Flaws: Insane, Addict. Bonds: Poor, Immigrant, Enemies. Occupation: Armorer
Voice: American accent
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp.
Tim Clive, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear red clothing when he does not wear armor. He has a moderate pudge and is not very fit. His white hair is smooth and relatively long. His eyes are blue and catlike.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He misses his home and complains about the freezing weather, even in summer.
History: He comes from a rich eastern family. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He left for the east, certain he would find work there.
Motivation: A need for knowledge about a nearby landmark; and to unite with his brother
Flaws: Sensitive. Bonds: Immigrant, Rich, Adventurer, Family. Occupation: Bowyer
Voice: Indian accent
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp. Sard (40 gp). 1 Masterwork Common Melee.
Manfred Marleigh, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'2" and is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. His right leg appears badly burned and disfigured. His blonde hair is lengthy and is close to two feet long. He has a dull look in his violet eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He misses his home and complains about the freezing weather, even in summer.
History: Born in the east to a Brewer, Manfred learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Brewer for the past few years.
Motivation: To be a Laborer again.
Ideals: Joker. Bonds: Rich, Immigrant, Job. Occupation: Brewer
Voice: Loud with bravado
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Theodoric Tindall, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is greasy and uncared for. His gray eyes have a joyful gleam in them most of the time.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is lazy, self-centered, vain, and jealous.
History: He was born on a small isolated farm. He struck it rich when he found rare goods in large quantities. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy; and money/treasure
Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Nature, Rich. Occupation: Assassin
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Goblin, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp. Fire opal pendant on a fine gold chain (1100 gp). Sapphire pendant on gold chain (1400 gp). Black velvet mask with numerous citrines (130 gp).
Nicholas Darlington, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His skin is fair and his fingers are delicate and long. His silver hair, when down, is lengthy. His thin eyebrows rest above his beady gray eyes.
Personality: He is extraordinarily eccentric. He is lazy and tries to find solutions quickly.
History: The child of a Armorer, who enjoyed hunting, Nicholas was taken on many hunting expeditions. Nicholas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nicholas fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Ugly, Insane, Lazy. Bonds: Nature. Occupation: Seamstress
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 7 (-2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5
Possessions: 100 gp. 1 Magnifying glass.
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Their contribution stands as a beacon of hope for all adventurers!