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NPC Generator

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Advanced [show]


Nicholas Wharton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, constantly wearing a yellow suit, pastel shirt, and violet tie. He wears a colorful flower in his golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Miner father left him crippled. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to reunite with his old friends

Ideals: Opinionated. Flaws: Disease, Insomniac. Bonds: Attractive, Adventurer. Occupation: Assassin

Voice: High pitched and raspy

Attributes [hide]

Nicholas Wharton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)12 (+1) 15 (+2)14 (+2)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 1500 sp.


Social Check DCs


Drogo Watson, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears black cloth garments or leather armor. His auburn hair is cut short. This blue eyed northerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Drogo embodies much of what other species detest in the Humans. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's in love; and wants to work out more often

Ideals: Justice, Athletic. Flaws: Antagonistic, Disease. Bonds: Has a crush. Occupation: Map Maker

Voice: Laughs frequently while speaking

Attributes [hide]

Drogo Watson, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills Nature +3, Survival +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Richard Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes are slightly larger than normal.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been a successful dealer in antiques buying low and selling high.

Motivation: Further expansion of business; and he has money and likes to spend it

Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Job, Rich. Occupation: Performer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Richard Eastaughffe, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)7 (-2) 15 (+2)11 (+0)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Lance Sheldon, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a white costume with the symbols of magic on his torso and is in decent physical shape. His silver hair is thinning but still full. His skin is flawless and his amber eyes scan people very quickly.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a logical person and will generally grow upset if things defy logic and science.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Dilettante, but he got bored and became a Mason. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Logical. Bonds: Attractive, Slave, Job, Adventurer. Occupation: Mason

Voice: Pronounces O like U

Attributes [hide]

Lance Sheldon, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)16 (+3) 18 (+4)13 (+1)
Skills History +5, Stealth +4
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 900 sp.


Social Check DCs


Percival Halsey, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a robe, a symbol of luck around his neck, and a hammer on his belt. He has styled his black hair well, parting it to the right. He has a tattooed face.

Personality: He never swears and excessively uses polite adverbs when speaking. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and retire the richest man in the east

Ideals: Fighting, Optimist, Entrepeneur. Bonds: Attractive, Immigrant. Occupation: Fletcher

Voice: Jittery and nervous

Attributes [hide]

Percival Halsey, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 8 (-1)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 14000 cp. 1 Minor magic item.


Social Check DCs

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