Gerald Copeland, Male Human [Permalink]
Personal [hide]
Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He wears his chestnut hair up in a very large beehive style do. His eyes are likewise brown.
Personality: Cocky and sure of himself, he believes he is the best Interpreter born in the past three hundred years. He never wears the same outfit twice, unless he absolutely has to.
History: A powerful necromancer made him what he is. He moved from fad to fad and when he turned 15 he discovered dancing. He has worked as a Interpreter like his father before him.
Motivation: Further expansion of business.
Ideals: Entrepeneur, Artistic. Bonds: Rich, Job, Mentor. Occupation: Interpreter
Voice: German accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 12 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 6 (-2) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3
Possessions: 200 gp. Violet garnet (400 gp). Rock crystal (30 gp). Blue star sapphire (1100 gp). Freshwater pearl (15 gp). 1 Half-Plate.
Aldous Presley, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He tends to wear a large pastel jacket. His chestnut hair is smooth and relatively long. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Further he is a bit of a stoner and is frequently out of it.
History: He was born several months after his father was called into army service. A freak accident while working with his Detective father left him crippled. He's since become an addict/alcoholic.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Ideals: Athletic. Flaws: Antagonistic, Addict, Disease. Bonds: Attractive, Military. Occupation: Painter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 600 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Ralf Hadley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His chestnut hair is long and unkept. His gray eyes dart from person to person.
Personality: He is calm most of the time but flees social interaction. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born in a small forest village. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. After a long history of fighting, Ralf and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Shy, Antagonistic, Racist. Bonds: Nature. Occupation: Soapmaker
Voice: Low range voice
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 12000 cp.
Aldous Astley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a grey shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His white hair is singed and shortened. His brown eyes have a joyful gleam in them most of the time.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born on a small isolated farm. A gifted student he started as a Sailor, but he got bored and became a Bounty Hunter. He inherited the family business which he has now maintained for 8 years.
Motivation: He desires power and/or immortality; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Ugly. Bonds: Nature, Criminal record, Job, Adventurer. Occupation: Bounty Hunter
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 18 (+4) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp.
Hugh Badger, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. He wears his hair in dreadlocks. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is witty, but his monotone delivery comes off as unnerving He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He got away from his former life and has fallen to alcoholism.
Motivation: To prove his worth to the world; and he has a rivalry with the church that dominates his actions
Ideals: Joker. Flaws: Addict, Impulsive. Bonds: Attractive, Nature. Occupation: Shoemaker
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 17 (+3) | 18 (+4) | 6 (-2) |
Senses Passive Perception 16
Languages Common, Draconic, Orc, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 30000 sp. Chrysoberyl (70 gp). Star ruby (900 gp). Jade (70 gp). Coral (70 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
