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NPC Generator

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Advanced [show]


Gerard Barton, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a white suit, green shirt, and yellow tie. He is muscular with a powerful set of arms. He has black hair. He wears a mask on his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not trust anyone and sleeps with one eye open.

History: Born in the south to a Banker, Gerard learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Banker work with an outfit from a few towns over. Banker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now spends his time doing works of charity.

Motivation: He has decided he is irredeemable; and further expansion of business

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Guardian, Job, Criminal record. Occupation: Banker

Voice: Speaks like tongue is numb

Attributes [hide]

Gerard Barton, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)10 (+0) 12 (+1)15 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Solid gold idol (200 gp).


Social Check DCs


Hunter Stanley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he usually wears his brown robe and has his axe always slung over his shoulder. He has a very tight haircut. He has blue eyes.

Personality: He loves telling others what to do and how they should feel about things. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Hunter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend.

Ideals: Opinionated. Bonds: In love, Poor, Adventurer. Occupation: Hunter

Voice: French accent

Attributes [hide]

Hunter Stanley, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)9 (-1) 13 (+1)17 (+3)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Jocelyn Brixton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears brown painted combat armor at almost all times. His golden hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a font of random trivia from the lore and stories he has discovered

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new jeweler responsibilities is difficult

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Slave. Occupation: Jeweler

Voice: Low and grunting

Attributes [hide]

Jocelyn Brixton, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)12 (+1) 7 (-2)11 (+0)
Skills History +3, Nature +3
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Charles Tatum, Male Human [Permalink]

Personal [hide]

Description: This malnourished man usually wears his white robe and has his sickle always slung over his shoulder. His silver hair is kept up in a ponytail inside a Stetson hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He has a massive crush on the younger sibling of the Performer who has hired him part-time. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Charles took refuge in the large cave and found the beat up sickle and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Banker. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Has a crush, Nature. Occupation: Performer

Voice: Dark and ominous

Attributes [hide]

Charles Tatum, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Terran, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs


Randal Tinley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in an above average manner. His long chestnut hair reaches down to his waist. This violet eyed northerner is not easily forgotten.

Personality: Stoic and calm, he prefers to meditate than take action. He is a great chef.

History: When he was but 3 years old his parents immigrated from the north. When Randal reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted necromantic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined, Gifted. Bonds: Attractive, Immigrant, Military. Occupation: Performer

Voice: Hard of hearing, loud

Attributes [hide]

Randal Tinley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 5 (-3)14 (+2) 14 (+2)11 (+0)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Giant, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2900 sp. 1 Chain shirt.


Social Check DCs

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