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NPC Generator

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Advanced [show]


Gerald Camden, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He typically wears green cloth garments or leather armor. His auburn hair and beard is wavy and long. His brown eyes lackadaisically let the world flow into them.

Personality: He is calm most of the time but flees social interaction. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He got into the Sage business at a young age. Gerald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has achieved small success as a Sage.

Motivation: To be a Tanner again; and he is wracked by social anxiety

Ideals: Opinionated. Flaws: Shy, Fearful. Bonds: Job, Nature. Occupation: Sage

Voice: French accent

Attributes [hide]

Gerald Camden, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)8 (-1) 11 (+0)11 (+0)
Skills Animal Handling +2, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Hugh Davenport, Male Human [Permalink]

Personal [hide]

Description: This man wears just a green suit. He is muscular with a powerful set of arms. He wears his hair in dreadlocks. His violet eyes lackadaisically let the world flow into them.

Personality: He acts crazy and hedonistic. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's since become an addict/alcoholic.

Motivation: Doesn't want to be a Fortune-teller and was forced into it by his family; and regain custody of his daughter

Ideals: Gifted. Flaws: Hedonist, Addict. Bonds: Military, Family. Occupation: Fortune-teller

Voice: Spits words with contempt

Attributes [hide]

Hugh Davenport, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)12 (+1) 10 (+0)16 (+3)
Skills Athletics +3, History +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Hugh Branson, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is long and auburn with streaks of chestnut, and is pulled back with small tan clips. His beard is chestnut, braided, and well cared for. His thin eyebrows rest above his beady violet eyes.

Personality: He dislikes all the random violence that takes place in the west. He is a very good compulsive liar and kleptomaniac.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Pacifist. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Mercenary

Voice: Laughs frequently while speaking

Attributes [hide]

Hugh Branson, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 16 (+3)11 (+0) 15 (+2)15 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 700 sp.


Social Check DCs


Manfred Walpole, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears grey painted combat armor at almost all times. His hair is blonde and curly. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His parents moved while he was still in utero so he is the first generation to be born here. Manfred abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Secretive. Bonds: Immigrant, Adventurer. Occupation: Actor

Voice: Low range voice

Attributes [hide]

Manfred Walpole, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)10 (+0) 12 (+1)12 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Deep green spinel (50 gp). Moss agate (12 gp). Obsidian (12 gp). Chalcedony (30 gp).


Social Check DCs


Robert Washington, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. He is tall, broad shouldered and powerfully built. He has black hair. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also has developed a complete distrust of the Herbalist profession.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While studying, he fell in love. They married and had a son. He has worked as a Unemployed like his father before him.

Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult; and further expansion of business

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, In love. Occupation: Unemployed

Voice: Speaks fast with a slight lisp

Attributes [hide]

Robert Washington, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 17 (+3)10 (+0)
Skills Performance +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 38000 sp. Tiger eye turquoise (14 gp). Tiger eye turquoise (14 gp). Alexandrite (1200 gp). Aquamarine (1200 gp). 1 Minor magic item.


Social Check DCs

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