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Advanced [show]


Anselm Dayton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black hair is matted, messy, and big. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father had invested heavily in several trade routes and wanted him to inherit them. He got away from his former life and has fallen to alcoholism.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Addict, Depressed. Bonds: Rich, Immigrant. Occupation: Carter

Voice: Soft and mumbly

Attributes [hide]

Anselm Dayton, Male Human Fighter 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 13 (+1)18 (+4) 12 (+1)13 (+1)
Skills History +7, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Aquan, Giant, Infernal, Ignan
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Stanton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and is dressed in earthy colors with a grey and brown handkerchief worn on his right side. His right leg appears badly burned and disfigured. He wears a colorful flower in his white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is fixated on the number 39. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also hits on women, regardless of circumstances.

History: Born in a small village he learned the ways of the warrior from his mother. He was taken from his home at a very young age. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's attracted to the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Has a crush, Slave. Occupation: Dyer

Voice: Shortens vowels

Attributes [hide]

Norman Stanton, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)14 (+2) 17 (+3)13 (+1)
Skills Insight +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Godfrey Graeme, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'1" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is still thick. His green eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. Around other people he will do his best to conceal his emotions and appear jolly.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Godfrey reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Optimist. Flaws: Addict, Shy. Bonds: Military, Enemies. Occupation: Apothecary

Voice: Dutch accent

Attributes [hide]

Godfrey Graeme, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 15 (+2)16 (+3)
Skills Deception +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2200 sp. Amber (40 gp). Lapis lazuli (7 gp).


Social Check DCs


Wymar Allerton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a tight fitting green shirt and pants. His hair is short and auburn. His green eyes have a joyful gleam in them most of the time.

Personality: Wymar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is an amazing painter.

History: Wymar was born with his father's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Navigator soon after.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Artistic, Gifted. Bonds: Attractive, Job. Occupation: Navigator

Voice: Speaks with lips pursed

Attributes [hide]

Wymar Allerton, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)15 (+2) 15 (+2)12 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 12
Languages Common, Goblin, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Theobald Pickering, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tattered old clothes. His brown hair is greying along the sides and has receded to reveal a widow's peak. His fierce green eyes like to dwell on things.

Personality: Cocky and sure of himself, he believes he is the best Scribe born in the past three hundred years. He is a logical person and will generally grow upset if things defy logic and science.

History: Theobald hails from a village terrorized by giants. He worked as a nervous Scribe and found it very stressful. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Further expansion of business; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Logical. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Scribe

Voice: Mumbles to self between sentences

Attributes [hide]

Theobald Pickering, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)17 (+3) 7 (-2)11 (+0)
Skills Persuasion +2, Stealth +5
Senses Passive Perception 8
Languages Common, Ignan, Abyssal, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 17000 sp.


Social Check DCs

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