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NPC Generator

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Advanced [show]


Don Westcott, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a small bristly mustache and wavy chestnut hair. He wears round tiny glasses practically rammed into his face.

Personality: Don is depressed about a lot of things. He tends to be a nihilist. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Don grew up listening to his father's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: He feels kind of lost in life; and he's looking for his big break

Ideals: Fighting, Athletic. Flaws: Depressed. Bonds: Has a crush, Adventurer. Occupation: Cook

Voice: Speaks through clenched teeth

Attributes [hide]

Don Westcott, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)8 (-1) 12 (+1)14 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Hubert Marlowe, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a custom-built plate barding that's adorned with black lining and desert motifs. His brown hair is drawn into a tight pony tail with a clover scrunchie. His eyes, though not visible through his cowl, are violet.

Personality: This man loves painting and to teach people painting more than just about anything. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a island tribe. He has had some formal painting training, and achieved minor success. He inherited the family business which he has now maintained for 10 years.

Motivation: He's looking for his big break; and balancing his hectic life and new sellsword responsibilities is difficult

Ideals: Artistic. Flaws: Fearful. Bonds: Nature, Job, Adventurer. Occupation: Sellsword

Voice: Slurs words

Attributes [hide]

Hubert Marlowe, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 18 (+4)13 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 4 Smokesticks. 3 Thunderstones.


Social Check DCs


Ernest Kensley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he very much looks the part of a Roofer. He has a small bristly mustache and wavy golden hair. He has gray eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He invites people to come help in his community garden.

History: Born in the north his family was never financially stable. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now owns his own business.

Motivation: Expand his business; and balancing his hectic life and new roofer responsibilities is difficult

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Roofer

Voice: Slow speaker

Attributes [hide]

Ernest Kensley, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)12 (+1) 15 (+2)13 (+1)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Theobald Marley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his hair in dreadlocks. He is baby faced.

Personality: He acts crazy and hedonistic. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Map Maker arts, while his father instructed him in etiquette, music and courtly manner. Theobald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to travel the world and help people.

Motivation: Someone believes him a fraud; and he is greedy

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Rich, Nature, Enemies. Occupation: Map Maker

Voice: Soft and melodious

Attributes [hide]

Theobald Marley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)6 (-2) 9 (-1)14 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Crowbar.


Social Check DCs


Charles Dalton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, but even with his fine clothing he looks run-down. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes dart from person to person.

Personality: He dislikes all the random violence that takes place in the east. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the east to a Animal Trainer, Charles learned a great deal about his father's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now owns his own business.

Motivation: Further expansion of business; and to settle down with his crush

Ideals: Pacifist, Joker. Bonds: Job, Mentor, Has a crush. Occupation: Animal Trainer

Voice: Farmer accent

Attributes [hide]

Charles Dalton, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)16 (+3) 12 (+1)14 (+2)
Skills Deception +4, Nature +5
Senses Passive Perception 11
Languages Common, Orc, Gnome, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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