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NPC Generator

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Advanced [show]


Gerard Byron, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a very tight haircut. His hazel eyes dart from person to person.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of western immigrants he idolized his father. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his sister; and expand his business

Ideals: Philantrophist, Gifted. Bonds: Job, Immigrant, Family. Occupation: Assassin

Voice: Excited and jittery

Attributes [hide]

Gerard Byron, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)15 (+2) 12 (+1)13 (+1)
Skills Acrobatics +1, Investigation +4
Senses Passive Perception 11
Languages Common, Goblin, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Odo Wharton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a robe, a symbol of the sun god around his neck, and a sword on his belt. His chestnut hair is styled in orderly dreadlocks. His eyes are a pleasant blue.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He believes the world needs to unite to get rid of gnolls once and for all.

History: Born to a pair of adventurers, Odo grew up listening to his father's many stories. He was taken as a slave by a traveling circus and forced to perform Days after completing his studies, news broke out that his hometown was attacked by gnolls. Odo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his old friends

Ideals: Fighting. Bonds: Family, Enemies, Adventurer, Slave. Occupation: Miner

Voice: Low range voice

Attributes [hide]

Odo Wharton, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 6 (-2)13 (+1) 13 (+1)6 (-2)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Robert Brixton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is kept up in a ponytail inside a small hat. His face is covered beneath a completely black helmet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Shy, Fearful. Occupation: Navigator

Voice: Low range voice

Attributes [hide]

Robert Brixton, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)8 (-1) 14 (+2)13 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Thomas Gracey, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He has a large blue mantle and cape that has been intricately interwoven into his black robe. He is an epitome of beauty. His chestnut hair is cut short. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Addict, Greedy, Depressed. Bonds: Attractive, Immigrant. Occupation: Shoemaker

Voice: German accent

Attributes [hide]

Thomas Gracey, Male Human Fighter 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 14 (+2)14 (+2)
Skills History +5, Insight +5
Senses Passive Perception 12
Languages Common, Aquan, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 10 pp. Banded agate (15 gp).


Social Check DCs


Frederick Eastoft, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and sports empty pouches on his belt. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to loving parents in a slum to the south. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's attracted to the PC; and he would like to get married and retire

Ideals: Entrepeneur. Flaws: Ugly, Disease, Racist. Bonds: Poor, Has a crush. Occupation: Farmer

Voice: Aggressive tone

Attributes [hide]

Frederick Eastoft, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)12 (+1) 7 (-2)10 (+0)
Skills Deception +2, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. 1 Chain shirt.


Social Check DCs

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