Trym Dudley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a fancy pastel suit. His blonde hair is braided into rings. He has a tattooed face.
Personality: He is calm most of the time but flees social interaction. He is a great chef.
History: He was born to loving parents in a slum to the east. There was a wharf not far from home where he often wandered off to fish. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep
Ideals: Gifted. Flaws: Shy, Insane. Bonds: Attractive, Poor, Nature. Occupation: Seamstress
Voice: Can't modulate volume
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2000 sp.
Trey Northcott, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man likes to wear ponchos typically of a light violet in addition to tight pants and is in decent physical shape. He is bald on top and has large blonde tufts of hair around his ears. He tend to wears goggles to shield his eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not believe in violence as a means to an end. He is a dedicated Barkeep but believes his peers are too gung-ho.
History: Born in the east to a Barkeep, Trey learned a great deal about his mother's area of expertise. His mother took him hunting and taught him how to get in the mind of other creatures. He became a Barkeep soon after.
Motivation: He wants to get laid; and he would like to get married and retire
Ideals: Justice, Pacifist. Flaws: Ugly. Bonds: Job, Nature, Has a crush. Occupation: Barkeep
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 700 sp. White pearl (50 gp). Coral (50 gp).
Balimaar Bristol, Male Human [Permalink]
Personal [hide]
Description: This malnourished man dresses in collared shirts and wears a proper scarf over his head. His blonde hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: A deeply religious man he believes everything happens for a reason. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. Through the years after Balimaar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Balimaar's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Flaws: Ugly, Antagonistic. Bonds: Poor, Religious, Enemies. Occupation: Unemployed
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 7 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Arnold Badger, Male Human [Permalink]
Personal [hide]
Description: 5'8" and muscular, this southern man wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has a chestnut handlebar mustache and slicked back chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in the south to a Cartwright, Arnold learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 15 years.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new cartwright responsibilities is difficult
Ideals: Athletic, Disciplined. Flaws: Insane. Bonds: Job. Occupation: Cartwright
Voice: High pitched, excited
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Patrick Royston, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. He has a slight overbite and is overall scrawny. His golden hair is braided into rings. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He now travels the world, in search of power and loot.
Motivation: He has a crush on the local Spice Merchant; and obtaining odd cultural human artifacts is his passion
Ideals: Logical. Flaws: Insane. Bonds: Attractive, Has a crush, Adventurer. Occupation: Blacksmith
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 16 (+3) | 5 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common, Ignan, Auran, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. Moonstone (60 gp).
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