Miles Riley, Male Human [Permalink]
Personal [hide]
Description: This southern man wears loose pants and a collared shirt complete with sweater beneath his coat. His clothes are grease stained in places. His chestnut hair is greasy and uncared for. His eyes are hazel and catlike.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is afraid of women and trembles around them
History: He was born in the south, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.
Motivation: He's in love; and wants to work out more often
Ideals: Justice. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Fletcher
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 24000 cp.
Tim Stanford, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing colorful clothing, dressed as a Mayor. His white hair is unkempt and raggedy. His eyes are a pleasant hazel.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to a criminal king-pin and mafia family He was taken from his home at a very young age. Being a Mayor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record, Slave. Occupation: Mayor
Voice: Soft and mumbly
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 40000 cp. Fire opal (400 gp). Fire opal (400 gp). Fire opal (400 gp). Blue quartz (5 gp).
Lance Acton, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he tends to wear a brown poncho over his likewise colored trousers and shirt. His long white hair reaches down to his waist. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is mildly Human supremacist, though he does not identify as such. The war was a terrible time for him, and Lance does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was always very intelligent and has formed a secret society of freemasons.
Motivation: A strong sense of loyalty to Human people.
Flaws: Ugly, Racist, Depressed. Bonds: Military, Religious. Occupation: Slave Trader
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 7000 cp.
Hubert Brady, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male likes to wear brown tank tops with tan pants. He is tall, broad shouldered and powerfully built. His auburn hair is singed and shortened. His brown eyes dart from person to person.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has all his life been fascinated with poetry.
History: Born in the south to a Merchant, Hubert learned a great deal about his mother's area of expertise. He married young, but lost his spouse to illithids. He now owns his own business.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Job, Enemies. Occupation: Merchant
Voice: Pirate accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 17 (+3) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Infernal
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Shane Harlow, Male Human [Permalink]
Personal [hide]
Description: This malnourished man dresses like a well dressed Layabout does. His golden hair is cut short. His eyes are brown and beady.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born to loving parents in a slum to the north. He worked as a nervous Layabout and found it very stressful. He became a Layabout soon after.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Job, Poor. Occupation: Layabout
Voice: Stutters
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
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