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Advanced [show]


Conrad Hadley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tan coat over a blue low-cut shirt, and a Stetson hat upon his head. His hair is cut close to his head. His face is scarred and worn.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His father raised him in a mountain cabin. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Flaws: Ugly, Antagonistic. Bonds: Mentor, Nature, Adventurer. Occupation: Bellfounder

Voice: Raspy

Attributes [hide]

Conrad Hadley, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)15 (+2) 15 (+2)10 (+0)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Terran, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Simon Enfield, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants. He has a moderate pudge and is not very fit. He has moderate length brown hair. He is baby faced.

Personality: He is irascible and easily irritated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: When he was but 3 years old his parents immigrated from the west. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He left for the west, certain he would find work there.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Rich. Occupation: Apothecary

Voice: Sighs a lot, exhausted

Attributes [hide]

Simon Enfield, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)5 (-3) 10 (+0)10 (+0)
Skills Investigation -1, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2100 sp. 1 Hourglass. 1 Healer’s kit. 1 Magnifying glass.


Social Check DCs


Tim Breeden, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he usually wears his green robe and has his falchion always slung over his shoulder. His hair is chestnut and curly. He is very pretty but has cold, dead eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. A true patriot, Tim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A powerful necromancer made him what he is. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and several ex partners dislike his way of doing things and want revenge

Ideals: Logical. Bonds: Attractive, Military, Mentor. Occupation: Tanner

Voice: Timid voice

Attributes [hide]

Tim Breeden, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Jade (70 gp). Rock crystal (30 gp). Sard (30 gp).


Social Check DCs


Rolf Marlowe, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a large blue jacket. His hair is always cut to a buzz. His amber eyes have a joyful gleam in them most of the time.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a habit of throwing himself into exceedingly dangerous situations.

History: His parents moved while he was still in utero so he is the first generation to be born here. He married young, but lost his spouse to illithids. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He is terrified, and will act out of fear; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Impulsive, Depressed, Fearful. Bonds: Immigrant, Enemies. Occupation: Assassin

Voice: Middle-eastern accent

Attributes [hide]

Rolf Marlowe, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 11 (+0)7 (-2) 11 (+0)12 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 9000 cp.


Social Check DCs


Trym Ainsley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dull black sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. He keeps his brown hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He also is a firm believer in the manly ideal.

History: He was raised in a mountains tribe. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barkeep. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love.

Flaws: Impulsive. Bonds: Immigrant, Nature, Mentor, Has a crush. Occupation: Stableman

Voice: Hard of hearing, loud

Attributes [hide]

Trym Ainsley, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)13 (+1) 18 (+4)11 (+0)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 34000 sp. 1 Minor magic item.


Social Check DCs

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