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NPC Generator

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Advanced [show]


Alex Spaulding, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He has a large brown mantle and cape that has been intricately interwoven into his green robe. His white hair is slicked back into a classic pompadour. His face is scarred and worn.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A powerful slaver made him what he is. When Alex reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Flaws: Ugly, Emotional. Bonds: Adventurer, Mentor, Military. Occupation: Mortician

Voice: Sensual and smooth

Attributes [hide]

Alex Spaulding, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 5 (-3)9 (-1) 16 (+3)11 (+0)
Skills Medicine +5, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2500 sp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A roughly beaten golden orb (90 gp). A delicate silver chain set with a tourmaline (100 gp).


Social Check DCs


Raymond Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally well dressed albeit a few years behind the times. He wears his golden hair up. He tend to wears goggles to shield his eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Flattery will make him almost putty in your hands.

History: A powerful necromancer made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: He feels the way he acts is they only way to get by in the world; and his spouse's relatives view him with great suspicion

Ideals: Impeccable, Philantrophist. Flaws: Selfish. Bonds: Attractive, Mentor. Occupation: Dyer

Voice: Deep voice with rolling R's

Attributes [hide]

Raymond Eastoft, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)10 (+0) 15 (+2)15 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Anthony Thorpe, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, brown cloak. His red hair is drawn into a tight pony tail with a skull scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Aggressive, abrasive, and angry, Anthony embodies much of what other species detest in the Humans. He enjoys reading and quiet.

History: He was born blind and as such lacked many opportunities for work. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he's looking for his big break

Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Rich, Adventurer. Occupation: Detective

Voice: Nasally tone

Attributes [hide]

Anthony Thorpe, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)7 (-2) 15 (+2)9 (-1)
Skills Arcana +0, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Adam Copeland, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His red hair is drawn into a tight pony tail with a butterfly scrunchie. He wears crescent spectacles with a black brim.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is able to make almost anything out of random pieces of junk.

History: Adam hails from a village terrorized by drow. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting drow, the young Adam began to lead the lost caravan. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Seeks redemption; and someone believes him a fraud

Ideals: Gifted, Entrepeneur. Bonds: Guardian, Enemies, Criminal record. Occupation: Fisher

Voice: Pirate accent

Attributes [hide]

Adam Copeland, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)18 (+4) 14 (+2)13 (+1)
Skills Nature +6, Performance +3
Senses Passive Perception 12
Languages Common, Abyssal, Gnome, Ignan, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Hubert Barney, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and very much looks the part of a Slave Trader. His hair is white and curly. His face is covered beneath a completely black helmet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also is a firm believer in the manly ideal.

History: Born to a Shepherd, his mother struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Slave Trader soon after.

Motivation: To be a Shepherd again; and balancing his hectic life and new slave trader responsibilities is difficult

Ideals: Impeccable. Flaws: Impulsive. Bonds: Job, Poor. Occupation: Slave Trader

Voice: Uses lots of figures of speech

Attributes [hide]

Hubert Barney, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)17 (+3) 13 (+1)12 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common, Infernal, Elven, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs

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