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Advanced [show]


Patrick Conway, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is red and curly. He wears an eyepatch.

Personality: Calm and collected, he is a well trained Cartwright. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised in a plains tribe. He has had some formal dancing training, and achieved minor success. He now mingles about in high society.

Motivation: He feels the way he acts is they only way to get by in the world; and he has money and likes to spend it

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Rich, Job, Nature. Occupation: Cartwright

Voice: Ums and uhs a lot

Attributes [hide]

Patrick Conway, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)11 (+0) 13 (+1)8 (-1)
Skills Insight +3, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. Iolite (70 gp). Bloodstone (70 gp).


Social Check DCs


Nicholas Alby, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a simple pastel robe with black stripes complete with hood. His white hair is cut jaggedly and amateurishly. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: Human compassion; and he wants to meet his childhood hero

Flaws: Addict, Racist. Bonds: Attractive, Religious, Adventurer. Occupation: Apothecary

Voice: Deep voice with rolling R's

Attributes [hide]

Nicholas Alby, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)10 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1700 sp. A life-sized copper and silver statuette of a cockatrice. (20 gp).


Social Check DCs


Robert Marlowe, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a fancy grey suit. His silver hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes are passionate and lively.

Personality: He never swears and excessively uses polite adverbs when speaking. Animals are drawn to him, and he is able to talk to them.

History: He was born at the edge of vast forest. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bowyer. He hasn't told them the truth, but wants to settle down with them.

Motivation: His religion dominates his actions; and he's attracted to the pc

Ideals: Optimist, Gifted. Bonds: Attractive, Nature, Has a crush, Religious. Occupation: Armorer

Voice: Relaxed voice

Attributes [hide]

Robert Marlowe, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)9 (-1) 9 (-1)16 (+3)
Skills Performance +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


John Alton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He wears a fancy green suit, and his gloved hand is found clutching a ceremonial dagger. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Flaws: Emotional, Impulsive. Bonds: Attractive, Poor, In love, Job. Occupation: Navigator

Voice: Booming voice

Attributes [hide]

John Alton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)11 (+0) 17 (+3)16 (+3)
Skills Acrobatics +2, Deception +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 200 gp. Star rose quartz (50 gp). Moss agate (16 gp).


Social Check DCs


Manfred Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears skinny pants and wears a brown and green robe with the hood down. He has a small bristly mustache and wavy golden hair. His hazel eyes dart from person to person.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He is the product a well kept family trust fund and as such has never really known need. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers.

Flaws: Antagonistic. Bonds: Military, Rich, Family. Occupation: Sage

Voice: Speaks with a cold

Attributes [hide]

Manfred Cholmondeley, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Abyssal, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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