Wymar Skelton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a blue poncho over his likewise colored trousers and shirt. His hair is short and silver. His otherwise smooth face is marked with small tiny scars.
Personality: He speaks before he thinks and is too direct. He is able to make almost anything out of random pieces of junk.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He was an athlete and attended two major summer competitions. He never won. He was granted psionic powers by his dying sister.
Motivation: He is compelled to act according to his religious beliefs; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Athletic, Gifted. Flaws: Impulsive. Bonds: Religious, Enemies. Occupation: Blacksmith
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 12 (+1) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Auran, Goblin
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
Possessions: 40 pp.
Godfrey Kinsley, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in an above average manner. His brown hair is lengthy and is close to two feet long. His eyes are a pleasant blue.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Born in the north to a Crown-heir, Godfrey learned a great deal about his father's area of expertise. He moved out south to avoid the crime he committed. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Justice. Flaws: Secretive. Bonds: Attractive, Criminal record, Job. Occupation: Crown-heir
Voice: Timid voice
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Melee.
Tim Hamilton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He has a large blue mantle and cape that has been intricately interwoven into his black robe, and his gloved hand is found clutching a ceremonial dagger. He has moderate length white hair. His eyes, though not visible through his cowl, are gray.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He comes from a rich eastern family. Over the years he perfected his riding and shooting skills. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Seeks redemption; and he is greedy
Flaws: Terse, Insane. Bonds: Criminal record, Rich, Nature. Occupation: Hunter
Voice: Slurs words
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Draconic, Auran
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 5000 sp. Peridot (70 gp). Eye agate (10 gp). Brown-green garnet (140 gp). 1 Minor magic item.
Roger Blakely, Male Human [Permalink]
Personal [hide]
Description: A 6'2" northern man, he wears a grey vest and prefers black and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has chestnut hair. He has a dull look in his amber eyes.
Personality: Cocky and sure of himself, he believes he is the best Ploughman born in the past three hundred years. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born on a small isolated farm. He was taken from his home at a very young age. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and he feels threatened by others
Flaws: Ugly, Fearful. Bonds: Job, Nature, Slave. Occupation: Ploughman
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 11 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 33000 sp. Tourmaline (140 gp). 1 Minor magic item.
Ralf Wallace, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears bulky brown painted plate armor. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise blue.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy and tries to find solutions quickly.
History: Ralf was born with his father's beautiful face. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Human artifacts is his passion; and money/treasure
Flaws: Lazy. Bonds: Adventurer, Attractive, Rich. Occupation: Interpreter
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 9 (-1) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4
Possessions: 300 gp. Solid gold idol (800 gp). A roughly beaten golden orb (30 gp). 1 Banded mail. 1 Half-Plate. 1 Darkwood Buckler.
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