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NPC Generator

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Alex Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his long blonde hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Eccentric and domineering, Alex will drive conversation. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. As a young adult he joined a group advocating for an improvement in Human conditions. He has built up a small fortune and can afford his own way.

Motivation: He is currently in port desperately looking for someone to get him out; and human compassion

Ideals: Extrovert. Flaws: Fearful, Racist. Bonds: Rich, Immigrant, Slave. Occupation: Crown-heir

Voice: Can't modulate volume

Attributes [hide]

Alex Mitchell, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Miles Staurheim, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. He has red hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: Miles speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of a Bookbinder, who enjoyed hunting, Miles was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.

Motivation: Wants to have a good time and be beloved; and to be a bookbinder again

Ideals: Impeccable, Fighting, Optimist. Bonds: Rich, Nature, Job. Occupation: Shepherd

Voice: Shortens vowels

Attributes [hide]

Miles Staurheim, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)11 (+0) 16 (+3)16 (+3)
Skills Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp. 1 Silver holy symbol. 1 Healer’s kit.


Social Check DCs


Peter Royal, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is braided into rings. His amber eyes lackadaisically let the world flow into them.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He got into the Barber business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to be a bookbinder again

Ideals: Joker, Entrepeneur. Bonds: Attractive, Job, Adventurer. Occupation: Barber

Voice: Dutch accent

Attributes [hide]

Peter Royal, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)5 (-3) 9 (-1)15 (+2)
Skills History -1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Odo Marley, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Adventurer does. He has no hair. His brown eyes are passionate and lively.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Odo hails from a village terrorized by giants. A gypsy cursed him at a young age, leading to his ugly appearance. He has worked as a Adventurer like his mother before him.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Adventurer

Voice: Irish accent

Attributes [hide]

Odo Marley, Male Human Fighter 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)11 (+0) 11 (+0)13 (+1)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Rose (70 gp).


Social Check DCs


Randal Altham, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is portly but not overly obese. His hair is red, silky, and of moderate length. He has gleaming, smiling blue eyes.

Personality: He speaks before he thinks and is too direct. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Engraver, but he was a colossal failure. He struck the Navigator job and began his own company from there.

Motivation: Wants his loneliness to end; and he's in love

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Rich, Job, Has a crush. Occupation: Navigator

Voice: Speaks in third person

Attributes [hide]

Randal Altham, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 33000 sp. 1 Darkwood Buckler.


Social Check DCs

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