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NPC Generator

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Advanced [show]


Randal Cotton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His blonde hair is heavily combed to the right. His fair skin shows little sign of his aristocratic breeding.

Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: From birth he was tutored by a cruel and relentless mentor. His father was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and expand his business

Ideals: Persistence. Bonds: Attractive, Job, Mentor. Occupation: Mercenary

Voice: Pronounces O like U

Attributes [hide]

Randal Cotton, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)7 (-2) 11 (+0)14 (+2)
Skills Nature +0, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 19000 sp.


Social Check DCs


Ernest Alton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses in green turtlenecks beneath a brown coat with black slacks. His hair is golden and curly. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A true patriot, Ernest would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the south to a Courier, Ernest learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Courier. He's also a talented Sailor, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he's repulsed by the pc

Flaws: Ugly, Addict, Antagonistic. Bonds: Military, Job. Occupation: Courier

Voice: Low range voice

Attributes [hide]

Ernest Alton, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)10 (+0) 16 (+3)11 (+0)
Skills History +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Reynard Law, Male Human [Permalink]

Personal [hide]

Description: This man dresses in blue turtlenecks beneath a grey coat with green slacks. He has a penchant for wearing a ring with an oversized emerald on his right hand. He wears a colorful flower in his black hair. His green eyes are slightly larger than normal.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with finding treasure.

History: He was raised in a forest tribe. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.

Motivation: He desires power and/or immortality.

Flaws: Antagonistic. Bonds: Rich, Attractive, Adventurer, Nature. Occupation: Fortune-teller

Voice: Mousy voice

Attributes [hide]

Reynard Law, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)14 (+2) 7 (-2)12 (+1)
Skills Arcana +4, Medicine +0
Senses Passive Perception 8
Languages Common, Draconic, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Drogo Clifton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, marred by sweets. His blonde hair is braided into rings. He is baby faced.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Shepherd and found it very stressful. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is unsatisfied with his job; and to share knowledge with the world

Ideals: Impeccable, Logical. Flaws: Ugly, Secretive. Bonds: Job, Adventurer. Occupation: Shepherd

Voice: Scratchy, weak

Attributes [hide]

Drogo Clifton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Adam Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a tight white one piece outfit complete with pants, hood, and a cape. His chestnut hair is long and unkept. He has a tattooed face.

Personality: He is almost excessively polite to everyone, even when angry. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. After a long history of fighting, Adam and his spouse have recently divorced.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Gifted. Flaws: Ugly, Shy, Antagonistic. Bonds: Family. Occupation: Knight

Voice: Excited and jittery

Attributes [hide]

Adam Eastaughffe, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)16 (+3) 9 (-1)16 (+3)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Gnoll, Infernal, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 16000 cp.


Social Check DCs

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