Miles Blyth, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. He keeps his golden hair in a pixie cut. He wears crescent spectacles with a black brim.
Personality: He is calm most of the time but flees social interaction. He does not believe in violence as a means to an end. He is a dedicated Jeweler but believes his peers are too gung-ho.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Miles was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Miles's father didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's repulsed by the PC.
Ideals: Pacifist. Flaws: Shy, Antagonistic. Bonds: Rich. Occupation: Jeweler
Voice: Jamaican accent
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 17 (+3) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 9000 cp. 1 Masterwork Uncommon Weapon.
Ernest Winchester, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He is bristling with hidden weapons, mostly shields and axes. His hair is long and golden with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. He tend to wears goggles to shield his eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born blind and as such lacked many opportunities for work. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To protect his home; and to end his boredom
Flaws: Cynical, Disease, Mundane. Bonds: Poor, Criminal record, Guardian. Occupation: Baker
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Orc
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1500 sp. Rhodochrosite (9 gp).
Kyle Axton, Male Human [Permalink]
Personal [hide]
Description: This man wears very tight pants and wife beaters, though occasionally he sports a blue coat. He is muscular with a powerful set of arms. He has moderate length auburn hair. His green eyes have a joyful gleam in them most of the time.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a xeno-phobe, disliking non-Humans.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Kyle was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Kyle's father didn't care for him much, and the feeling was mutual. He tends to his Gardener job now, and dutifully fulfills any obligations he has.
Motivation: To be a Assassin again; and he is compelled to act according to his religious beliefs
Flaws: Antagonistic, Racist. Bonds: Military, Job, Religious. Occupation: Gardener
Voice: pre-pubescent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Infernal, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 2900 sp. Rhodochrosite (9 gp). Sard (40 gp). Chalcedony (40 gp). 1 Half-Plate. 1 Darkwood Shield.
Wymar Eastoft, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he has a large pastel mantle and cape that has been intricately interwoven into his tan robe. His tied-back hair is white. His fierce amber eyes like to dwell on things.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the east. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Philantrophist, Gifted. Bonds: Immigrant, Guardian, Debt. Occupation: Banker
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Hunter Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He wears a black armored body suit, with a simple white line shooting up and back down. He has dyed his greying silver hair a little too much giving a sharp silver color. His fair skin shows little sign of his aristocratic breeding.
Personality: Hunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Extrovert. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Server
Voice: Relaxed voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Celestial
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp. 1 Buckler. 1 Half-Plate.
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