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NPC Generator

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Advanced [show]


Heward Wellington, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in collared shirts and wears a proper scarf over his head. His white hair is drawn into a tight pony tail with a rose scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Aggressive, abrasive, and angry, Heward embodies much of what other species detest in the Humans. He invites people to come help in his community garden.

History: He was raised in a white middle class family as the only child. While studying, he fell in love. They married and had a daughter. He used his abilities to travel the world and help people.

Motivation: Doesn't want to be a Detective and was forced into it by his family; and to unite with his brother

Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: In love, Family. Occupation: Detective

Voice: Dutch accent

Attributes [hide]

Heward Wellington, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Hubert Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a small bristly mustache and wavy silver hair. He has gleaming, smiling amber eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Hubert hails from a village terrorized by gnolls. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Someone believes him a fraud; and he is terrified, and will act out of fear

Flaws: Secretive, Fearful. Bonds: Attractive, Enemies. Occupation: Tailor

Voice: Low rumbling, strings words together

Attributes [hide]

Hubert Marlowe, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)15 (+2) 10 (+0)6 (-2)
Skills Deception +0, Insight +2
Senses Passive Perception 10
Languages Common, Terran, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Norman Everleigh, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears skinny pants and wears a black and blue robe with the hood down. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are violet.

Personality: He is irascible and easily irritated. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Norman was born with his father's beautiful face. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Guard and was forced into it by his family.

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Family, Attractive. Occupation: Guard

Voice: Strong lisp

Attributes [hide]

Norman Everleigh, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 12 (+1)14 (+2) 15 (+2)12 (+1)
Skills Insight +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Sylvan, Auran
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2

Possessions: 100 gp. 1 Climber’s kit.


Social Check DCs


Peter Harrington, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear green pants and tee shirts. He carries a battered shortspear and tarnished dagger as well. His hair is chestnut and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Further he is a bit of a stoner and is frequently out of it.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. In his 13th year, his parents were killed by a goblins raid, leaving Peter alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Addict. Bonds: Job, Religious, Enemies. Occupation: Beggar

Voice: Speaks in third person

Attributes [hide]

Peter Harrington, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)8 (-1) 12 (+1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Aldous Mitchell, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a long, grey, dusty cloak. His hair, while still mostly chestnut, has prominent grey streaks. He has several tiny amber earrings on each ear.

Personality: Overbrimming with self-confidence, Aldous isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is obsessed with a lost civilization.

History: Aldous was born with his mother's beautiful face. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has set out to sabotage the competition.

Motivation: He feels the way he acts is they only way to get by in the world; and expand his business

Ideals: Impeccable. Bonds: Attractive, Rich, Adventurer, Religious, Job. Occupation: Masseuse

Voice: Aggressive tone

Attributes [hide]

Aldous Mitchell, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)5 (-3) 13 (+1)10 (+0)
Skills Animal Handling +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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