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NPC Generator

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Advanced [show]


Reynard Rodney, Male Human [Permalink]

Personal [hide]

Description: A 5'9" northern man, he is wearing the road beaten gear of a warrior. His brown hair is drawn into a tight pony tail with a rose scrunchie. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in a small village he learned the ways of the warrior from his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He used his abilities to trick people and travel the world for free.

Motivation: His spouse's relatives view him with great suspicion; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Family, Criminal record, Slave. Occupation: Actor

Voice: Eastern European accent

Attributes [hide]

Reynard Rodney, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)10 (+0) 9 (-1)9 (-1)
Skills Insight +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Jocelyn Kelsey, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He is wearing a perfectly clean shirt and pair of pants. His black hair is still thick. His eyes are likewise amber.

Personality: Always inclined to offer people food he seems plenty friendly. He uses divination through singing.

History: He was born in a small forest village. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A strong sense of loyalty to Human people; and he's looking for his big break

Ideals: Philantrophist, Gifted. Flaws: Racist. Bonds: Attractive, Nature, Adventurer. Occupation: Performer

Voice: Hard of hearing, loud

Attributes [hide]

Jocelyn Kelsey, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)18 (+4) 13 (+1)10 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Aquan, Druidic, Elven, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. 1 Masterwork studded leather.


Social Check DCs


Henry Astley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a blue poncho over his likewise colored trousers and shirt. His brown hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes peer out from beneath his wide-brimmed blue hat.

Personality: He acts crazy and hedonistic. He also is a firm believer in the manly ideal.

History: The child of a Bricklayer, who enjoyed hunting, Henry was taken on many hunting expeditions. His childhood dream was to be a Bricklayer, but he was a colossal failure. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and he'd like to take his coworkers down a peg

Flaws: Hedonist, Impulsive. Bonds: Nature, Job, Rich. Occupation: Mason

Voice: Creaky witch voice

Attributes [hide]

Henry Astley, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)8 (-1) 16 (+3)9 (-1)
Skills Insight +5, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 30 pp. Iolite (70 gp). 1 Minor magic item.


Social Check DCs


Ralf Graham, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He prefers to wear flannel. His blonde hair is cut jaggedly and amateurishly. His violet eyes peer out from beneath his broad green hat.

Personality: He acts crazy and hedonistic. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He now travels the world, in search of power and loot.

Motivation: He has money and likes to spend it; and to reunite with his old friends

Flaws: Hedonist. Bonds: Has a crush, Adventurer, Religious, Rich. Occupation: Marshal

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ralf Graham, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)13 (+1) 16 (+3)12 (+1)
Skills Deception +3, Medicine +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 25000 cp. 1 Minor magic item.


Social Check DCs


Gomory Rutland, Male Human [Permalink]

Personal [hide]

Description: This southern man is typically in his Assassin uniform. His clothes are grease stained in places. His hair is long and brown with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. His face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Gomory will drive conversation. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: When he was but 5 years old his parents immigrated from the south. Gomory was born on a far southern forest where he grew up under the tutelage of his mother, an expert Assassin. He became a Assassin soon after.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Extrovert. Bonds: Job, Poor, Immigrant. Occupation: Assassin

Voice: Uses lots of figures of speech

Attributes [hide]

Gomory Rutland, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 7 (-2)7 (-2)
Skills Nature +4, Stealth +4
Senses Passive Perception 8
Languages Common, Giant, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 6000 cp. Deep blue spinel (600 gp). Rich purple corundum (500 gp). 2 Alchemist’s fire.


Social Check DCs

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