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NPC Generator

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Advanced [show]


Trym Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. He has a moderate pudge and is not very fit. He keeps his long white hair kept up in a rat tail. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is an amazing painter.

History: Trym was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 3 years.

Motivation: Expand his business; and further expansion of business

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Slave Trader

Voice: Pronounces difficult words wrong

Attributes [hide]

Trym Nibley, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)12 (+1) 12 (+1)10 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Onyx (80 gp).


Social Check DCs


Ernest Coombs, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a weathered and beat up set of banded mail beneath an oversized violet coat. His silver hair is still thick. He wears large thick round spectacles.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Ernest was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Layabout they were divorced and he won custody of their son. He worked as a Priest, and he later adopted a second son.

Motivation: Wants to have a good time and be beloved; and doesn't want to be a priest and was forced into it by his family

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Family. Occupation: Priest

Voice: Cold and demanding tone

Attributes [hide]

Ernest Coombs, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)6 (-2) 15 (+2)8 (-1)
Skills Deception +1, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Blue star sapphire (900 gp). Chrysoberyl (160 gp).


Social Check DCs


Trym Reed, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. With a patchy red beard and wild red hair. He is baby faced.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a habit of throwing himself into exceedingly dangerous situations.

History: His father raised him in a mountain cabin. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Impulsive. Bonds: Nature, Adventurer. Occupation: Weaver

Voice: Smooth and feminine

Attributes [hide]

Trym Reed, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 15 (+2)16 (+3) 14 (+2)14 (+2)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 500 gp. Silver pearl (120 gp). Red garnet (120 gp). Black opal (500 gp). Black pearl (1000 gp).


Social Check DCs


Rolf Brixton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears skinny pants and wears a grey and brown robe with the hood down. His tied-back hair is white. He wears round tiny glasses practically rammed into his face.

Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. He is a bit of a xeno-phobe, disliking non-Humans.

History: From birth he was tutored by a cruel and relentless mentor. He moved out west to avoid the crime he committed. He has achieved small success as a Marshal.

Motivation: Wants to work out more often; and seeks redemption

Ideals: Athletic. Flaws: Racist. Bonds: Job, Mentor, Criminal record. Occupation: Marshal

Voice: Old thin voice

Attributes [hide]

Rolf Brixton, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)15 (+2) 18 (+4)15 (+2)
Skills Stealth +3
Senses Passive Perception 14
Languages Common, Auran, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. Cloth of gold vestments (80 gp). A roughly beaten golden orb (80 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item.


Social Check DCs


Clerebold Blakeley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a fine chain shirt which he covers with tan colored cloaks and clothing. He is bald on top and has large brown tufts of hair around his ears. His face is covered beneath a completely black helmet.

Personality: Calm and collected, he is a well trained Navigator. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was always a brilliant, if unscrupulous mind. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Navigator like his mother before him.

Motivation: He is unsatisfied with his job; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Impulsive, Insane. Bonds: Job. Occupation: Navigator

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Clerebold Blakeley, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)12 (+1) 5 (-3)15 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 7
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 29000 sp.


Social Check DCs

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