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NPC Generator

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Advanced [show]


Lance Skelton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black shirt with thin violet vertical stripes and red pants. He wears a top hat to hide his balding. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He receives visions of the future at random moments

History: He was born the only child of a wealthy merchant. His childhood dream was to be a Laborer, but he was a colossal failure. He has worked as a Locksmith like his mother before him.

Motivation: Revenge; and many orcs want him driven away

Ideals: Gifted, Entrepeneur. Bonds: Job, Enemies. Occupation: Locksmith

Voice: Low range voice

Attributes [hide]

Lance Skelton, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)9 (-1) 15 (+2)16 (+3)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Kody Yorke, Male Human [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a black coat, and sports empty pouches on his belt. His long blonde hair is drawn into a two foot long braid. His fierce gray eyes like to dwell on things.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Kody was raised in a hard working conservative environment. He worked as a nervous Sellsword and found it very stressful. He is searching for what he claims is his rightful reward.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Optimist, Justice, Athletic. Bonds: Job, Adventurer. Occupation: Sellsword

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kody Yorke, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)9 (-1) 5 (-3)14 (+2)
Skills Animal Handling -1, Athletics +1
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Backpack.


Social Check DCs


Hugh Blakely, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, black cloak. His hair is short and chestnut. His half smiles and blue eyes are beguiling and draw you in.

Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with a lost civilization.

History: Born in the south his family was never financially stable. Hugh was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hugh decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has passion for adventuring and risk; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Philantrophist. Bonds: Attractive, Adventurer, Poor, Criminal record. Occupation: Seamstress

Voice: Complex vocabulary, royal

Attributes [hide]

Hugh Blakely, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)11 (+0) 17 (+3)13 (+1)
Skills Arcana +2, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 sp.


Social Check DCs


Solomon Beitz, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in earthy colors with a yellow and blue handkerchief worn on his left side. With a patchy chestnut beard and wild chestnut hair. His eyes are likewise blue.

Personality: A deeply religious man he believes everything happens for a reason. The war was a terrible time for him, and Solomon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Flaws: Depressed. Bonds: Religious, Military, Rich, Adventurer, Family. Occupation: Body Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Solomon Beitz, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 6 (-2)16 (+3) 15 (+2)14 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Giant, Gnome, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 10 pp.


Social Check DCs


Robert Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, constantly wearing a grey suit, yellow shirt, and pastel tie. He wears his silver hair down. He has a dull look in his amber eyes.

Personality: He snorts whenever he laughs or is feeling confident. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born into a rich family. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Spy for the past few years.

Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job

Flaws: Fearful, Insane. Bonds: Rich, Job. Occupation: Spy

Voice: Shortens vowels

Attributes [hide]

Robert Birkenhead, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 16 (+3)5 (-3)
Skills Insight +5, Performance -1
Senses Passive Perception 13
Languages Common, Druidic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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