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NPC Generator

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Advanced [show]


Dustin Weld, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, marred by chocolates. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born to a criminal king-pin and mafia family He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Criminal record, Mentor. Occupation: Dilettante

Voice: Raspy

Attributes [hide]

Dustin Weld, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 15 (+2)15 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp.


Social Check DCs


Odo Barclay, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears professional attire and is in decent physical shape. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A deeply religious man he believes everything happens for a reason. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to loving parents in a slum to the south. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Impulsive. Bonds: Attractive, Religious, Poor, Adventurer. Occupation: Shipwright

Voice: Soothing and warm

Attributes [hide]

Odo Barclay, Male Human Fighter 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 11 (+0)15 (+2) 13 (+1)10 (+0)
Skills Deception +3, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Balimaar Spalding, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears loose pants and a collared shirt complete with sweater beneath his coat. His long blonde hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He believes the world needs to unite to get rid of giants once and for all.

History: He was born to a criminal king-pin and mafia family He was an apprentice working in his mother's forge. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Bellfounder again; and balancing his hectic life and new performer responsibilities is difficult

Ideals: Fighting. Bonds: Job, Enemies, Criminal record. Occupation: Performer

Voice: Low rumbling, strings words together

Attributes [hide]

Balimaar Spalding, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)10 (+0) 11 (+0)10 (+0)
Skills Insight +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 sp.


Social Check DCs


Cory Beitz, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a simple white robe with red stripes complete with hood. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: A powerful brothel owner made him what he is. He moved from fad to fad and when he turned 15 he discovered music. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Athletic, Artistic. Bonds: Guardian, Family, Mentor. Occupation: Sculptor

Voice: Rolls R's

Attributes [hide]

Cory Beitz, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 10 (+0)12 (+1) 11 (+0)13 (+1)
Skills Investigation +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1900 sp. Moss agate (9 gp).


Social Check DCs


Clerebold Hamilton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he usually wears his black robe and has his greataxe always slung over his shoulder. He has moderate length brown hair. He has gleaming, smiling brown eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not trust anyone and sleeps with one eye open.

History: Sold as a small child to a wizard, Clerebold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Bookbinder, but doesn't like to broadcast it.

Motivation: Marry his brother to traveling adventurers; and expand his business

Flaws: Depressed, Insomniac. Bonds: Mentor, Job, Family. Occupation: Mayor

Voice: Smoker's lung

Attributes [hide]

Clerebold Hamilton, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 9 (-1)10 (+0) 13 (+1)7 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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