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NPC Generator

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Advanced [show]


Adam Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a red coat over a brown low-cut shirt, and a top hat upon his head. He carries a battered crossbow and tarnished trident as well. He has styled his white hair well, parting it to the left. He has several tiny amethyst earrings on each ear.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Adam hails from a village terrorized by brigands. He has chosen to use the inheritance that was left to him frivolously. He has gone from town to town working and never settling down anywhere, but has fallen for a local Jeweler. He hasn't told them the truth, but wants to settle down with them.

Motivation: Someone believes him a fraud; and wants his loneliness to end

Ideals: Fighting. Bonds: Rich, Family, Has a crush, Enemies. Occupation: Brewer

Voice: Smooth and feminine

Attributes [hide]

Adam Wordsworth, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)16 (+3) 17 (+3)14 (+2)
Skills History +5, Survival +5
Senses Passive Perception 13
Languages Common, Draconic, Giant, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Kyle Bradley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is wearing a long, pastel cloak, marred by chocolates. His chestnut hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born into a rich family. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Animal Trainer.

Motivation: Find a way to reverse the transformation of his sister; and sabotage a competitor

Ideals: Justice, Professionalism. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Animal Trainer

Voice: Whispers

Attributes [hide]

Kyle Bradley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)9 (-1) 15 (+2)10 (+0)
Skills Investigation +1, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Manfred Mori, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tight fitting black shirt and pants. His tied-back hair is chestnut. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is witty, but his monotone delivery comes off as unnerving He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Merchant arts, while his mother instructed him in etiquette, music and courtly manner. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Joker, Gifted. Flaws: Ugly, Hedonist. Bonds: Rich. Occupation: Merchant

Voice: Gruff and masculine

Attributes [hide]

Manfred Mori, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)5 (-3) 13 (+1)10 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Heward Brandon, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He usually wears his brown robe and has his sai always slung over his shoulder. His blonde hair is cut short with large spiked bangs in the front. His eyes are a pleasant blue.

Personality: He never swears and excessively uses polite adverbs when speaking. A true patriot, Heward would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a Sage, his mother struggled to pay the bills. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Optimist. Bonds: Military, Poor, Debt. Occupation: Herbalist

Voice: Low rumbling, strings words together

Attributes [hide]

Heward Brandon, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)14 (+2) 14 (+2)12 (+1)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Anselm Asheton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in earthy colors with a red and green handkerchief worn on his left side, and is pretty ugly. He is bald on top and has large black tufts of hair around his ears. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He would rather hide behind his crafts than deal with other people.

History: Anselm lived on a farm with his father, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Bounty Hunter and was forced into it by his family; and a strong sense of loyalty to human people

Ideals: Philantrophist, Artistic. Flaws: Ugly, Shy, Racist. Bonds: Family. Occupation: Bounty Hunter

Voice: Australian accent

Attributes [hide]

Anselm Asheton, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 14
Hit Points 48 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 18 (+4)11 (+0) 14 (+2)13 (+1)
Skills Investigation +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp. Star ruby (800 gp). Obsidian (16 gp). 1 Minor magic item.


Social Check DCs

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