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Advanced [show]


Frederick Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He sports a long auburn beard, and similarly colored long hair. His eyes, though not visible through his cowl, are violet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is harsh and unforgiving.

History: He was born several months after his father was called into army service. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has recently gotten a pet goose that steals things from people.

Motivation: Sabotage a competitor; and balancing his hectic life and new apothecary responsibilities is difficult

Ideals: Joker. Flaws: Antagonistic. Bonds: Military, Criminal record, Job. Occupation: Apothecary

Voice: Soft and melodious

Attributes [hide]

Frederick Thorpe, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)9 (-1) 14 (+2)17 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2300 sp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Silver comb with moonstones (400 gp).


Social Check DCs


Drogo Blankley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. He wears his red hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a Mortician first and foremost. He believes firmly that knowledge should be universal. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the west, but his parents moved at a very young age to the south. A gifted student he started as a Adventurer, but he got bored and became a Mortician. He has worked as a Mortician like his father before him.

Motivation: Further expansion of business; and balancing his hectic life and new mortician responsibilities is difficult

Flaws: Insomniac, Impulsive. Bonds: Job, Immigrant, Religious. Occupation: Mortician

Voice: Jamaican accent

Attributes [hide]

Drogo Blankley, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 14 (+2)11 (+0) 12 (+1)16 (+3)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: Pink pearl (90 gp). 4 Antitoxin. 4 Acid flasks.


Social Check DCs


Geoffrey Hadley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear white pants and tee shirts. He has a long black beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. A true patriot, Geoffrey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Geoffrey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Geoffrey grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Geoffrey. He has recently gotten a pet goose that steals things from people.

Motivation: Nothing but the best is good enough for him; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable. Bonds: Attractive, Military, Poor, Criminal record. Occupation: Healer

Voice: Speaks through clenched teeth

Attributes [hide]

Geoffrey Hadley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)10 (+0) 14 (+2)16 (+3)
Skills Nature +2, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


William Barney, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a green Stetson hat and green clothes. His hair is cut close to his head. His eyes are likewise hazel.

Personality: He is very quiet and rarely speaks above a whisper. William is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: William hails from a village terrorized by brigands. He worked as a nervous Merchant and found it very stressful. He became a Merchant soon after.

Motivation: He has a crush on the local Miner; and to reunite with his absent mother

Flaws: Shy. Bonds: Family, Enemies, Job, Has a crush. Occupation: Merchant

Voice: Hard of hearing, loud

Attributes [hide]

William Barney, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)13 (+1) 10 (+0)10 (+0)
Skills Deception +2, Religion +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 800 sp.


Social Check DCs


Ralf Weld, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. With a patchy blonde beard and wild blonde hair. He has violet eyes.

Personality: This man loves music and to teach people music more than just about anything. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He comes from a rich southern family. He struck it rich when he found rare goods in large quantities. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture; and he has money and likes to spend it

Ideals: Artistic. Flaws: Insane. Bonds: Rich, Criminal record. Occupation: Bowyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ralf Weld, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 11 (+0)13 (+1) 16 (+3)11 (+0)
Skills Arcana +3, Medicine +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2200 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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