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NPC Generator

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Hubert Brixton, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and is dressed in a clean green cloak covering his clean studded leather. His skin is also unnaturally pale. His silver hair and beard is wavy and long. He has gleaming, smiling hazel eyes.

Personality: He has always had a great fascination with Human culture. He invites people to come help in his community garden.

History: He was born to loving parents in a slum to the east. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now spends his time doing works of charity.

Motivation: Human compassion; and to unite with his brother

Ideals: Philantrophist, Gifted. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Spy

Voice: French accent

Attributes [hide]

Hubert Brixton, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 4 (-3)17 (+3) 9 (-1)14 (+2)
Skills Animal Handling +1, History +5
Senses Passive Perception 9
Languages Common, Giant, Infernal, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 16000 cp.


Social Check DCs


Gerald Wellington, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears baggy black pantaloons and a grey scarf. With bright blonde hair and a scraggly beard. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is overprotective of those who hire his services. He is able to fit into much smaller and tighter spaces than normal.

History: Gerald was born in the west. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.

Motivation: To protect his home; and to clean up the streets

Ideals: Gifted, Persistence, Artistic. Flaws: Ugly. Bonds: Guardian. Occupation: Doctor

Voice: German accent

Attributes [hide]

Gerald Wellington, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)10 (+0) 11 (+0)16 (+3)
Skills Insight +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 30000 sp.


Social Check DCs


Trey Barton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing colorful clothing, dressed as a Jeweler. He has brown hair. His eyes are violet and beady.

Personality: He is very quiet and rarely speaks above a whisper. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. There was a wharf not far from home where he often wandered off to fish. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he's in love

Flaws: Ugly, Shy. Bonds: Adventurer, Military, Nature, Has a crush. Occupation: Jeweler

Voice: Pronounces difficult words wrong

Attributes [hide]

Trey Barton, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)11 (+0) 16 (+3)12 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Percival Yardley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he has a large brown mantle and cape that has been intricately interwoven into his red robe. He wears his brown hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irascible and easily irritated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Percival lived on a farm with his father, near the main road leading to a nearby town. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and several ex partners dislike his way of doing things and want revenge

Flaws: Insane, Antagonistic. Bonds: Enemies, Family. Occupation: Butcher

Voice: Tuts and clicks tongue

Attributes [hide]

Percival Yardley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)13 (+1) 14 (+2)16 (+3)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Godfrey Harrington, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'4" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is kept up in a ponytail inside a broad hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He takes great joy in being the best Apothecary in town.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. Being a Apothecary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and balancing his hectic life and new apothecary responsibilities is difficult

Ideals: Justice. Flaws: Insomniac, Disease. Bonds: Rich, Job, Criminal record. Occupation: Apothecary

Voice: Rolls R's

Attributes [hide]

Godfrey Harrington, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Lapis lazuli (14 gp). Chalcedony (50 gp). Golden yellow topaz (400 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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