Ralf Emsworth, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a brown armored body suit, with a simple yellow line shooting up and back down. His red hair is braided into rings. His brown unseeing eyes seem to look past you.
Personality: He is fixated on the number 90. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: When he was but 7 years old his parents immigrated from the east. Ralf was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Slave Trader. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Opinionated. Flaws: Disease, Insane. Bonds: Immigrant. Occupation: Slave Trader
Voice: Shortens vowels
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 16000 cp.
Robert Wallace, Male Human [Permalink]
Personal [hide]
Description: He wears a tan vest and prefers black and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of lances, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His golden hair is braided into rings. He has a tattooed face.
Personality: Eccentric and domineering, Robert will drive conversation. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was raised in a forest tribe. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and someone believes him a fraud
Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Performer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 9 (-1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 100 gp.
Anthony Budd, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'7". He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has styled his brown hair well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.
Personality: Calm and collected, he is a well trained Jeweler. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born to a criminal king-pin and mafia family As a young adult he joined a group advocating for an improvement in Human conditions. He used his abilities to trick people and travel the world for free.
Motivation: Human compassion; and he feels that his past leaves him morally obligated to help
Flaws: Racist. Bonds: Attractive, Job, Criminal record, Slave. Occupation: Jeweler
Voice: Whispers
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 5000 cp. 1 Silk rope. 1 Simple lock. 1 Bullseye lantern.
Hugh Vance, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is greying and his face has many wrinkles. His eyes are amber and he is always smoking a pipe.
Personality: Hugh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born to loving parents in a slum to the south. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his old friends.
Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Engraver
Voice: Boston accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 7 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 7 (-2) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Alex Acton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a worn and beaten armor. He wears his hair in dreadlocks. He wears a mask on his face.
Personality: He snorts whenever he laughs or is feeling confident. A true patriot, Alex would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Gifted from a young age, Alex studied abroad. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has since lost track of the people in his past.
Motivation: To unite with his brother; and he feels kind of lost in life
Ideals: Gifted. Flaws: Depressed. Bonds: Military, Family. Occupation: Beggar
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 8 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp. Obsidian (16 gp). Freshwater pearl (16 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
