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Advanced [show]


Shane Bentham, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears a violet shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has a hunchback. He sports a long golden beard, and similarly colored long hair. His gray eyes peer out from beneath his top violet hat.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Shane was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Shane took refuge in the old dungeon and found the beat up halberd and armor he uses now. He then took over the family business and is one of the better Stylist for hire.

Motivation: To be a Crown-heir again; and expand his business

Ideals: Optimist. Flaws: Ugly. Bonds: In love, Job, Nature. Occupation: Stylist

Voice: Tuts and clicks tongue

Attributes [hide]

Shane Bentham, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)17 (+3) 11 (+0)10 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 10
Languages Common, Ignan, Elven, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. Sard (20 gp).


Social Check DCs


Robert Moreno, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a robe, a symbol of strength around his neck, and a scythe on his belt. His whole body is exceptionally muscular. His long silver hair reaches down to his waist. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He misses his home and complains about the freezing weather, even in summer.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Robert was born on a far western forest where he grew up under the tutelage of his father, an expert Carter. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Passionate, Artistic. Flaws: Addict. Bonds: Immigrant. Occupation: Carter

Voice: Speaks with a cold

Attributes [hide]

Robert Moreno, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)15 (+2) 9 (-1)14 (+2)
Skills Arcana +4, Performance +4
Senses Passive Perception 9
Languages Common, Ignan, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Eye agate (5 gp).


Social Check DCs


Ralf Atherton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. His tied-back hair is golden. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He can speak with the recently deceased. He is obsessed with finding treasure.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and he's looking for his big break

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Adventurer, Military. Occupation: Brewer

Voice: Soothing and warm

Attributes [hide]

Ralf Atherton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)13 (+1) 15 (+2)15 (+2)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Cory Lester, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He has done his best to style his silver hair to look like a famous performer. His half smiles and amber eyes are beguiling and draw you in.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is lazy and tries to find solutions quickly.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Slave Trader, but he got bored and became a Gardener. He has achieved small success as a Gardener.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and to be a slave trader again

Flaws: Lazy. Bonds: Poor, Attractive, Job, Slave, Religious. Occupation: Gardener

Voice: Thin and wheezing

Attributes [hide]

Cory Lester, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Peter Graeme, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail. His red hair is unkempt and raggedy. His amber eyes lackadaisically let the world flow into them.

Personality: He is a hateful person. He taunts others and blames them for his problems. He believes the world needs to unite to get rid of goblins once and for all.

History: Peter hails from a village terrorized by goblins. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally; and many goblins want him driven away

Flaws: Ugly, Antagonistic, Insane. Bonds: Poor, Enemies. Occupation: Carpenter

Voice: Strong lisp

Attributes [hide]

Peter Graeme, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 4 (-3)16 (+3) 7 (-2)12 (+1)
Skills Deception +3, Religion +5
Senses Passive Perception 8
Languages Common, Sylvan, Dwarven, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Obsidian (5 gp). Rhodochrosite (5 gp). Black pearl (800 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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