Simon Hayden, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a robe, a symbol of his god around his neck, and a flail on his belt. His red hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is extraordinarily eccentric. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep
Ideals: Fighting, Athletic, Philantrophist. Flaws: Insomniac, Insane. Occupation: Stylist
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 6 (-2) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 6000 cp.
Bernard Easton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His hair is blonde and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Soapmaker
Voice: Australian accent
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 9 (-1) | 15 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Giant, Draconic
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +6
Possessions: 100 pp.
Trey Acton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a colorful flower in his silver hair. He tend to wears goggles to shield his eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Animals are drawn to him, and he is able to talk to them.
History: He was raised by priests from a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted druidic powers by his dying sister.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Disciplined, Gifted. Bonds: Attractive, Religious, Mentor. Occupation: Weaver
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Aquan, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1000 sp.
Clerebold Graham, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his hair in dreadlocks. He has a tattooed face.
Personality: He is calm most of the time but flees social interaction. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He comes from a rich eastern family. Clerebold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and a need for knowledge about a nearby landmark
Flaws: Ugly, Shy. Bonds: In love, Rich, Adventurer. Occupation: Bowyer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 13 (+1) | 12 (+1) | 8 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 20000 cp.
Theodoric Bentley, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of lances, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly white, has prominent grey streaks. His eyes are gray and catlike.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in the north to a Architect, Theodoric learned a great deal about his father's area of expertise. His childhood dream was to be a Merchant, but he was a colossal failure. During his travels, Theodoric and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Theodoric discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Theodoric fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Retire the richest man in the north; and balancing his hectic life and new architect responsibilities is difficult
Ideals: Fighting, Optimist, Entrepeneur. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Architect
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Sylvan, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
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