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NPC Generator

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Advanced [show]


Lance Trollope, Male Human [Permalink]

Personal [hide]

Description: An older man who is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft green waves gently in the breeze, he is not a threatening figure. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are amber and catlike.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. The war was a terrible time for him, and Lance does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was a soldier and died while he was still young. Lance was left his mother's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Flaws: Selfish, Depressed. Bonds: Rich, Military, Religious. Occupation: Barkeep

Voice: High pitched, excited

Attributes [hide]

Lance Trollope, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)9 (-1) 5 (-3)13 (+1)
Skills Insight -1
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Everburning torch. 2 Holy water.


Social Check DCs


Randal Barclay, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a red vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his red boots flare out at the collars. He has shaved his head bald. He is baby faced.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and expand his business

Ideals: Joker. Flaws: Impulsive, Disease. Bonds: Job, Enemies. Occupation: Unemployed

Voice: Tuts and clicks tongue

Attributes [hide]

Randal Barclay, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)12 (+1) 10 (+0)15 (+2)
Skills History +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Freshwater pearl (4 gp). Silver pearl (140 gp). Tiger eye turquoise (4 gp).


Social Check DCs


Alex Garrick, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He likes to wear brown tank tops with white pants. His golden hair and beard is wavy and long. He wears large thick round spectacles.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He is untrained/undisciplined, which makes him dangerous.

Motivation: To unite with his sister.

Flaws: Emotional, Insane, Disease. Bonds: Criminal record, Family. Occupation: Cartwright

Voice: Hard of hearing, loud

Attributes [hide]

Alex Garrick, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 7 (-2)16 (+3) 11 (+0)13 (+1)
Skills Medicine +2, Religion +5
Senses Passive Perception 10
Languages Common, Auran, Abyssal, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 17000 cp.


Social Check DCs


Lewis Cason, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears long strands of topaz and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has done his best to style his chestnut hair to look like a famous performer. His fierce blue eyes like to dwell on things.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Disciplined, Logical. Bonds: Rich, Attractive, Immigrant. Occupation: Mason

Voice: Jamaican accent

Attributes [hide]

Lewis Cason, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)9 (-1) 8 (-1)12 (+1)
Skills Insight +1, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Theodoric Westcott, Male Human [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and sports empty pouches on his belt. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Stoic and calm, he prefers to meditate than take action. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in the west, but his parents moved at a very young age to the east. Theodoric was born on a far western island where he grew up under the tutelage of his mother, an expert Guard. He left for the west, certain he would find work there.

Motivation: Many goblins want him driven away; and he is greedy

Ideals: Disciplined. Flaws: Insomniac. Bonds: Rich, Enemies, Immigrant. Occupation: Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Theodoric Westcott, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)16 (+3) 14 (+2)17 (+3)
Skills Athletics +3, Deception +5
Senses Passive Perception 12
Languages Common, Ignan, Orc, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +5

Possessions: 23000 cp.


Social Check DCs

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