Lance Kimberley, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears suspenders and tan workpants. His shirt is white, and he wears a heavy tan leather apron most of the time. He has wavy silver hair. His gray eyes lackadaisically let the world flow into them.
Personality: Eccentric and domineering, Lance will drive conversation. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born to loving parents in a slum to the east. Cursed with vampirism at a very young age, Lance has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To share knowledge with the world.
Ideals: Athletic, Extrovert, Logical. Flaws: Disease. Bonds: Poor. Occupation: Miner
Voice: Voice breaks
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1500 sp. 1 Everburning torch. 1 Thunderstones. 1 Tanglefoot bags.
Hunter Axton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. His red hair is lengthy and is close to two feet long. He wears large thick round spectacles.
Personality: He acts crazy and hedonistic. He is a ruthless business man, a trait he acquired from his father.
History: Hunter lived on a farm with his father, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Retire the richest man in the north; and wants to raise his children well
Ideals: Athletic, Entrepeneur. Flaws: Hedonist. Bonds: Family. Occupation: Body Guard
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Abyssal, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. Solid gold idol (300 gp).
Adelard Lindsay, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is braided into rings. His eyes are likewise violet. His teeth are white and perfect.
Personality: Prone to second guessing himself, he comes off as nervous. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bellfounder arts, while his father instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has built up a small fortune and can afford his own way.
Motivation: A strong sense of loyalty to Human people; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Shy, Racist. Bonds: Rich, Attractive. Occupation: Bellfounder
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
Bernard Trollope, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a robe, a symbol of the sun god around his neck, and a shield on his belt. He sports a flattop hair cut. His eyes are blue and beady.
Personality: Bernard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in the west his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Farmer
Voice: Boston accent
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. Blue quartz (14 gp). Brown-green garnet (130 gp). 1 Buckler. 1 Half-Plate. 1 Darkwood Buckler.
Gilbert Eastoft, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a tan shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them, and is pretty ugly. He wears a broad hat to cover his moderate length silver hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invites people to come help in his community garden.
History: His parents moved while he was still in utero so he is the first generation to be born here. Gilbert was born on a far northern plains where he grew up under the tutelage of his mother, an expert Fisher. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Job, Immigrant. Occupation: Fisher
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 8 (-1) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Bullseye lantern. 1 Healer’s kit. 1 Superior lock.
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