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NPC Generator

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Advanced [show]


Lance Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is bristling with hidden weapons, mostly morningstars and axes. He has moderate length chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with finding treasure.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Disease. Bonds: Criminal record, Adventurer, Rich. Occupation: Locksmith

Voice: Prounounces S like Z

Attributes [hide]

Lance Berkeley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 50 pp. Carnelian (70 gp). Hematite (8 gp). Red spinel (70 gp).


Social Check DCs


Clerebold Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a club on his belt. He is bristling with hidden weapons, mostly clubs and maces. His red hair is kept up in a ponytail inside a small hat. He wears round tiny glasses practically rammed into his face.

Personality: He is very quiet and rarely speaks above a whisper. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Clerebold was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Clerebold's father didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Shy, Fearful, Antagonistic. Bonds: Criminal record. Occupation: Sailor

Voice: Complex vocabulary, royal

Attributes [hide]

Clerebold Van Es, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)15 (+2) 14 (+2)10 (+0)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Roger Appleton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses in grey turtlenecks beneath a black coat with green slacks. He has styled his auburn hair well, parting it to the right. He wears a mask on his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Roger hails from a village terrorized by dire rats. Roger was born on a far western forest where he grew up under the tutelage of his mother, an expert Sculptor. He left for the west, certain he would find work there.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Logical. Flaws: Shy. Bonds: Poor, Enemies, Immigrant. Occupation: Sculptor

Voice: Scottish accent

Attributes [hide]

Roger Appleton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)13 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Blue quartz (11 gp). Sardonyx (40 gp). Azurite (11 gp). 1 Everburning torch. 2 Antitoxin.


Social Check DCs


Lewis Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His skin is also unnaturally pale. His white hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is happy with his job as a Glassblower. He turns his eye from what people do, preferring to live and let live. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Lewis was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted from career to career and currently works as a Glassblower.

Motivation: He desires power and/or immortality; and wants to open a new tavern

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Job, Adventurer. Occupation: Glassblower

Voice: growls and snarls, animalistic

Attributes [hide]

Lewis Wilberforce, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)17 (+3) 12 (+1)10 (+0)
Skills Medicine +3, Nature +5
Senses Passive Perception 11
Languages Common, Infernal, Orc, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 15000 cp.


Social Check DCs


Gilbert Quinton, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His whole body is exceptionally muscular. He keeps his white hair in a flapper bob. His blue eyes have a joyful gleam in them most of the time.

Personality: He never swears and excessively uses polite adverbs when speaking. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Optimist, Impeccable, Logical. Flaws: Insane. Bonds: Immigrant. Occupation: Bookbinder

Voice: Forgets to breathe while speaking

Attributes [hide]

Gilbert Quinton, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)9 (-1) 16 (+3)8 (-1)
Skills Arcana +1, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Breastplate. 1 Banded mail. 1 Breastplate.


Social Check DCs

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