Roger Sutton, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in earthy colors with a blue and green handkerchief worn on his right side. He has black hair. His fierce violet eyes like to dwell on things.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in the north to a Body Guard, Roger learned a great deal about his father's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He struck the Body Guard job and began his own company from there.
Motivation: He feels kind of lost in life; and he is terrified, and will act out of fear
Flaws: Fearful, Depressed. Bonds: Enemies, Job, Mentor. Occupation: Body Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. 1 Masterwork Uncommon Weapon.
Robert Watson, Male Human [Permalink]
Personal [hide]
Description: He likes to wear yellow tank tops with red pants. He carries with him a set of bastard swords on his belt, each one with a jet on the hilt. His tied-back hair is blonde. He has a dull look in his gray eyes.
Personality: A deeply religious man he believes everything happens for a reason. Further he is a bit of a stoner and is frequently out of it.
History: He was born to a criminal king-pin and mafia family Robert was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Robert decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and further expansion of business
Ideals: Fighting. Flaws: Addict. Bonds: Religious, Criminal record, Job. Occupation: Layabout
Voice: Gruff and masculine
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Odo Gresham, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His hair, while still mostly auburn, has prominent grey streaks. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He acts crazy and hedonistic. His job bores him to no end. He has decided to make it more interesting.
History: Born in a small village he learned the ways of the warrior from his mother. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has dedicated himself to building a better village for his children.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting. Flaws: Hedonist. Bonds: Adventurer, Criminal record. Occupation: Actor
Voice: Old Prospector
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Elven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5
Possessions: 3000 cp.
Ralf Beckwith, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is lengthy and is close to two feet long. His amber eyes are passionate and lively.
Personality: Confrontational and typically high on some drug or another. He also is a firm believer in the manly ideal.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He's also a talented Architect, but doesn't like to broadcast it.
Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father
Flaws: Addict, Impulsive, Antagonistic. Bonds: Job, Family. Occupation: Laborer
Voice: Low and grunting
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Half-Plate. 1 Breastplate.
Adam Fulton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is cut close to his head. This violet eyed westerner is not easily forgotten.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He was born in the west, but his parents moved at a very young age to the south. Because his mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Enemies. Occupation: Gardener
Voice: Smooth and feminine
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 5000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Solid gold idol (400 gp). Finely wrought small gold bracelet (80 gp).
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