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Bernard Lindsey, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair, while still mostly white, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is skeptical of what others tell him and is slow to trust.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He used his abilities to travel the world and help people.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Philantrophist. Flaws: Shy. Bonds: Military, Debt. Occupation: Performer

Voice: Soft and melodious

Attributes [hide]

Bernard Lindsey, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)10 (+0) 8 (-1)8 (-1)
Skills Medicine +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Hunter Clinton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many yellow ritualistic tattoos. He wears a tan tunic with yellow highlights, and long white pants that bunch up around his shoes. His hair is always cut to a buzz. His blue eyes are slightly larger than normal.

Personality: He is happy with his job as a Navigator. He turns his eye from what people do, preferring to live and let live. As long as the job gets done he does not care how it got done.

History: Hunter was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He used his abilities to trick people and travel the world for free.

Motivation: Expand his business; and he feels that his past leaves him morally obligated to help

Ideals: Professionalism. Bonds: Job, Family, Criminal record. Occupation: Navigator

Voice: High pitched, excited

Attributes [hide]

Hunter Clinton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)4 (-3) 11 (+0)14 (+2)
Skills History -1, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Arnold Blakeley, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. His skin is fair and his fingers are delicate and long. He wears his auburn hair down. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Born to a pair of adventurers, Arnold grew up listening to his father's many stories. Brilliant and gifted he never wanted to apply himself. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A strong sense of loyalty to Human people; and a need for knowledge about a nearby landmark

Ideals: Artistic, Gifted. Flaws: Antagonistic, Racist. Bonds: Adventurer. Occupation: Laborer

Voice: Old Prospector

Attributes [hide]

Arnold Blakeley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)14 (+2) 10 (+0)14 (+2)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Celestial, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Simon Dayton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He has a large violet mantle and cape that has been intricately interwoven into his yellow robe. He has a hunchback. He has golden hair. He has gleaming, smiling gray eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He married young, but lost his spouse to illithids. He then took over the family business and is one of the better Mortician for hire.

Motivation: Revenge.

Flaws: Ugly, Depressed. Bonds: Job, Military, Enemies. Occupation: Mortician

Voice: Draws out vowels

Attributes [hide]

Simon Dayton, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)14 (+2) 13 (+1)11 (+0)
Skills Religion +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Auran, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. Onyx (70 gp). Carnelian (70 gp). Deep blue spinel (400 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anselm Myerscough, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a red vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his red boots flare out at the collars. His hair is long and blonde with streaks of white, and is pulled back with small red clips. His beard is white, braided, and well cared for. This amber eyed southerner is not easily forgotten.

Personality: He likes to make people angry or surprised. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: From birth he was tutored by a cruel and relentless mentor. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fletcher. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire; and he's attracted to the pc

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Mentor, Religious. Occupation: Detective

Voice: Booming voice

Attributes [hide]

Anselm Myerscough, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)8 (-1) 6 (-2)11 (+0)
Skills Athletics +2, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. Chrysoprase (30 gp). Alexandrite (1200 gp). Violet garnet (1200 gp). Jasper (30 gp). 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs

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