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Advanced [show]


Rolf Fawcett, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair has been sun bleached extensively. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He ran away from his former home and has been making his living as a Weaver for the past few years.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Gifted. Flaws: Addict. Bonds: Job, Adventurer. Occupation: Weaver

Voice: Spits words with contempt

Attributes [hide]

Rolf Fawcett, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 2 Acid flasks. 3 Tanglefoot bags.


Social Check DCs


Lewis Hastings, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears light armors faded through time and improper care. His long silver hair reaches down to his waist. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He works hard and plays hard.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Lewis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lewis. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Addict, Insomniac, Hedonist. Bonds: Criminal record. Occupation: Priest

Voice: Australian accent

Attributes [hide]

Lewis Hastings, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)12 (+1) 15 (+2)18 (+4)
Skills Athletics +1, History +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. Hematite (15 gp). Malachite (15 gp). Red spinel (140 gp). Deep green spinel (140 gp).


Social Check DCs


Ernest Emsworth, Male Human [Permalink]

Personal [hide]

Description: He wears red trousers with green and grey striped suspenders. He wears various colorful collared shirts. His skin is fair and his fingers are delicate and long. He wears a feathered hat to cover his moderate length golden hair. His eyes are likewise gray.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He always tries to repair and not replace. It was this mentality that drove him into the Server business.

History: Ernest lived on a farm with his mother, near the main road leading to a nearby town. When Ernest reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A deep hatred of brigands; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Persistence. Flaws: Ugly. Bonds: Family, Military, Enemies. Occupation: Server

Voice: Speaks like tongue is numb

Attributes [hide]

Ernest Emsworth, Male Human Fighter 5
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 8
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 14 (+2)7 (-2) 15 (+2)9 (-1)
Skills Acrobatics +1, Animal Handling +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +5

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Don Lincoln, Male Human [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively, and sports empty pouches on his belt. His blonde hair is lengthy. He has a dull look in his hazel eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is afraid of women and trembles around them

History: He served in the navy to pay for his family's outstanding loans. Through the years after Don was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Don's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Don and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Selfish, Shy, Antagonistic. Bonds: Attractive, Military. Occupation: Body Guard

Voice: Indian accent

Attributes [hide]

Don Lincoln, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)11 (+0) 11 (+0)9 (-1)
Skills Insight +2, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp. 1 Banded mail.


Social Check DCs


Gerard Tenley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, blue cloak. He keeps his auburn hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He would rather hide behind his crafts than deal with other people.

History: He was born several months after his mother was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Priest for hire.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Artistic. Flaws: Insane, Secretive, Shy. Bonds: Military, Job. Occupation: Priest

Voice: Mumbles to self between sentences

Attributes [hide]

Gerard Tenley, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)7 (-2) 12 (+1)15 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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