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NPC Generator

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Advanced [show]


Gerard Walpole, Male Human [Permalink]

Personal [hide]

Description: An older man who wears loose pants and a collared shirt complete with sweater beneath his coat, he is not a threatening figure. With bright black hair and a scraggly beard. His ears are large.

Personality: A skeptical and narcissistic man, Gerard's first love is himself. His second love is also himself. He has a small toy that he constantly fidgets with.

History: Gerard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A few years later when the south was not economically sound they moved to his current location. He got away from his former life and has fallen to alcoholism.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Poor, Immigrant. Occupation: Guard

Voice: Raspy

Attributes [hide]

Gerard Walpole, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)13 (+1) 9 (-1)5 (-3)
Skills History +3, Performance -1
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. 1 Breastplate. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Gilbert Harper, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses like a well dressed Barkeep does. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are green.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born several months after his father was called into army service. Through the years after Gilbert was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Gilbert's father didn't care for him much, and the feeling was mutual. He has worked as a Barkeep like his father before him.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Attractive, Military. Occupation: Barkeep

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gilbert Harper, Male Human Fighter 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)16 (+3) 14 (+2)18 (+4)
Skills Insight +5, Nature +6
Senses Passive Perception 12
Languages Common, Celestial, Giant, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp.


Social Check DCs


Manfred Gyula, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a lot of dark rich colors, with gold accents. His clothes are grease stained in places. He sports a long silver beard, and similarly colored long hair. He has blue eyes and a black hat with a grey feather.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He now spends his time doing works of charity.

Motivation: He is a bit of a kleptomaniac; and to prove his worth to the world

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Poor, Immigrant. Occupation: Miner

Voice: Slow speaker

Attributes [hide]

Manfred Gyula, Male Human Fighter 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)12 (+1) 15 (+2)15 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 60 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Peter Browning, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears green painted combat armor at almost all times. His black hair is greasy and uncared for. His gray unseeing eyes seem to look past you.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Peter has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Justice, Impeccable. Flaws: Ugly, Disease. Occupation: Bounty Hunter

Voice: Pronounces difficult words wrong

Attributes [hide]

Peter Browning, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)9 (-1) 12 (+1)16 (+3)
Skills Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 10000 sp.


Social Check DCs


Ralf Tindall, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His red hair is braided into rings. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is a Armorer first and foremost. He believes firmly that knowledge should be universal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Ralf lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He has achieved small success as a Armorer.

Motivation: A deep hatred of illithids; and doesn't want to be a armorer and was forced into it by his family

Flaws: Fearful. Bonds: Attractive, Job, Family, Enemies. Occupation: Armorer

Voice: High pitched and raspy

Attributes [hide]

Ralf Tindall, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 8 (-1)9 (-1) 11 (+0)15 (+2)
Skills Animal Handling +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp. Freshwater pearl (12 gp). Chalcedony (30 gp).


Social Check DCs

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