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NPC Generator

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Advanced [show]


Theobald Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He keeps his white hair in a pixie cut. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He would rather hide behind his crafts than deal with other people.

History: Theobald was born with his father's beautiful face. He has had some formal dancing training, and achieved minor success. He's since become an addict/alcoholic.

Motivation: Wants his loneliness to end.

Ideals: Justice, Artistic. Flaws: Addict, Shy. Bonds: Attractive. Occupation: Scribe

Voice: Timid voice

Attributes [hide]

Theobald Anderton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 16 (+3)11 (+0) 12 (+1)14 (+2)
Skills Athletics +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +2

Possessions: 2300 sp. 1 Healer’s kit.


Social Check DCs


Dustin Ridley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. His brown hair is unkempt and raggedy. His green eyes peer out from beneath his Stetson blue hat.

Personality: Dustin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a ruthless business man, a trait he acquired from his father.

History: Born to a Courier, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Weaver

Voice: Dutch accent

Attributes [hide]

Dustin Ridley, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)7 (-2) 17 (+3)11 (+0)
Skills Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 10 pp. Pink pearl (120 gp). Red-brown spinel (120 gp).


Social Check DCs


Drogo Sydney, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of bastard swords on his belt, each one with a emerald on the hilt. His red hair is kept up in a ponytail inside a broad hat. His green eyes dart from person to person to random spaces in the air.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To find somewhere to settle down.

Ideals: Fighting, Optimist. Flaws: Mundane. Bonds: Poor, Nature. Occupation: Beggar

Voice: Sensual and smooth

Attributes [hide]

Drogo Sydney, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)15 (+2) 14 (+2)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Goblin, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 pp.


Social Check DCs


Alex Marley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears green trousers with white and green striped suspenders. He wears various colorful collared shirts. His chestnut hair and beard is wavy and long. His eyes are hazel and catlike.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He has dedicated himself to building a better kind of golem.

Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Rich, Adventurer, Religious. Occupation: Server

Voice: Speaks through clenched teeth

Attributes [hide]

Alex Marley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)10 (+0) 11 (+0)10 (+0)
Skills Nature +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Smoky quartz (60 gp). Tourmaline (40 gp). Lapis lazuli (6 gp).


Social Check DCs


Aldous Cromwell, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a black tunic with tan highlights, and long pastel pants that bunch up around his shoes. His auburn hair is singed and shortened. His eyes, though not visible through his cowl, are green.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with unlife at a very young age, Aldous has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Athletic, Optimist, Justice. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Unemployed

Voice: Whispers

Attributes [hide]

Aldous Cromwell, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)5 (-3) 15 (+2)10 (+0)
Skills Insight +4, Nature -1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 20000 sp.


Social Check DCs

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